Difference between revisions of "Starvation"
(cleanup) |
m (a bit round, but not sure of its placement) |
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* normal build | * normal build | ||
* well defined | * well defined | ||
+ | * a bit round | ||
* good reserves of fat | * good reserves of fat | ||
* extremely well nourished | * extremely well nourished |
Revision as of 08:39, 10 December 2009
Starvation is the state a player enters into after losing all of its 7 fat reserves or layers. A player gradually loses fat layers by fasting without keeping its food bar above 84% for a period of time. Once all fat layers are used up, the player will no longer be able to fast and the food bar will drop to 0%. To reverse this loss of fat, stay above 84% food bar for a while by eating food such as meals, stews, casseroles, etc.
Fasting usually occurs at 6-8% remaining on the food bar and this message shows in the event window: "Your hunger goes away as you fast.". Each fast will reduce a player's nutrition by 20% to a minimum of 10% where it cannot drop any lower.
As a player is able to feed itself to 100% food, it will become "full", which means the food bar is over 84%. Over time, being "full" generates fat reserves on a player which, currently, can be only be observed by having a fellow player right-click and examine the first player, which will state how much fat the player has:
- only skin and bones
- very thin
- a bit under nourished
- normal build
- well defined
- a bit round
- good reserves of fat
- extremely well nourished
Starvation will not kill a player as of yet, but this could be changed at a later date.