Difference between revisions of "Phantasms"

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Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power.  
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Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power as well as spawn more impressive creatures such as dragons, reportedly ~1.5 minutes at 60 power. Increased power does increased damage, you cannot block attacks from these phantom creatures and armor does not seem to protect you, moving away from them will prevent their attacks.
  
 
[[Category:Babel/P]]
 
[[Category:Babel/P]]
 
[[Category:Libila Spells]]
 
[[Category:Libila Spells]]
 
[[Category:Offensive spells]]
 
[[Category:Offensive spells]]

Revision as of 01:01, 7 May 2010

Phantasms
Phantasms
Stats

Faith: 20
Favor: 10
Difficulty: 10
Target: Creature
Casting time: ? seconds

God

Only a Priest of Libila can cast this spell



Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power as well as spawn more impressive creatures such as dragons, reportedly ~1.5 minutes at 60 power. Increased power does increased damage, you cannot block attacks from these phantom creatures and armor does not seem to protect you, moving away from them will prevent their attacks.