Difference between revisions of "Botanizing"
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=== Tips === | === Tips === | ||
− | * A grass tile can be [[Foraging|foraged]] and botanized every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. | + | * A grass tile can be [[Foraging|foraged]] and botanized every 24 real [[Time of Wurm|hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. |
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart. | * Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart. | ||
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers. | * It is possible to both forage and botanize on the same tile as these actions are on seperate timers. |
Revision as of 14:32, 2 January 2010
Botanizing is the skill used in searching a grass or steppe tile for herbs, nuts, and vegetables for cooking, seeds for farming, and some other items for other uses (see below).
Method
- Right-click a grass-tile.
- Select "Nature > Botanize".
Items
Herbs |
Nuts |
Seeds |
Vegetables |
Other |
Titles
- Herbalist at 50 skill
Tips
- A grass tile can be foraged and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the attempt, and not when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
- Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
- It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
- It also seems that there is a higher chance of getting something if a grass tile with flowers on it is foraged or botanized.
- Higher skill reduces the action timer and increases the average QL of the items found.
- Tree tiles cannot be botanized on.