Difference between revisions of "Tile types"

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== Introduction ==
 
== Introduction ==
There are different types of [[tile]]s in [[Wurm]]:
+
There are seventeen different types of [[tile]]s in [[Wurm]]:
  
 
== Tile types ==
 
== Tile types ==
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: Together with stone [[slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses.  
 
: Together with stone [[slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses.  
 
; [[Dirt tile|Dirt]]
 
; [[Dirt tile|Dirt]]
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be [[Packed dirt|packed]] in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it.
+
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it.
; [[Enchanted grass]] or [[Enchanted tree]]
 
: A former Grass or Tree tile that has been converted by a Meditation [[Path of Love]] ability, so that you cannot get any harvest from it anymore.
 
; [[Field]]
 
: A dirt tile that a farmer has sown seeds on.
 
 
; [[Grass tile|Grass]]
 
; [[Grass tile|Grass]]
 
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]].
 
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]].
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; [[Terrain:Steppe|Steppe]]
 
; [[Terrain:Steppe|Steppe]]
 
: Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe.
 
: Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe.
; [[Tree]]
 
: A former grass or dirt tile where a tree or bush now grows.
 
 
; [[Terrain:Tundra|Tundra]]
 
; [[Terrain:Tundra|Tundra]]
 
: Very similar to steppe
 
: Very similar to steppe

Revision as of 15:57, 16 May 2010

Main Page :: Useful links for beginners :: Tile types

Introduction

There are seventeen different types of tiles in Wurm:

Tile types

Clay
Salvation of the new player, dig in clay to get clay out of which you can make pottery, altars, guard towers, ovens, and forges. Clay can also be used to make mortar if combined with sand.
Cliff
Effectively the same as a rock tile. Cliff tiles are only naturally occurring on steep slopes. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles.
Cobblestone
Together with stone slabs this is the fastest type of terrain. This tile type is used primarily for roads or inside houses.
Dirt
Now this is an extremely useful tile type! Dirt tiles can be terraformed by either digging (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a shovel. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can sow seeds in it.
Grass
The most widespread tile type in wurm. It can be used for foraging and botanizing.
Gravel
This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas.
Lava
A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your corpse and items. Lava spiders (and fiends?) also spawn near them.
Marsh
Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to pave it over with Wooden Planks and destroy this pavement right after, which leaves a dirt tile.
Moss
It is used as a burning material in cooking and making torches.
Mycelium
Grows near altars of Libila when they are in Horde of the Summoned kingdom.
Peat
Used as fuel in fires.
Rock
Mine or prospect these with your pickaxe. Can be tunneled to form a cave entrance.
Sand
Sand can be combined with clay to make mortar, one of the components to make stone houses.
Stone slabs
Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more rock shards.
Steppe
Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe.
Tundra
Very similar to steppe
Tar
Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create torches, treat wooden planks with to make them more decay resistant, and as a construction material for boats.
Water
Tiles submerged in water can be right-clicked to Drink water from, quenching your thirst (water bar), to Fill a container with water, and for fishing.
Wooden Planks
A hard to create but cozy tile type. Can be created by players using floor boards. Decays very fast if not on a deed or in a housem, but can be made more resitant by applying tar.