Difference between revisions of "Animal conditions"

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(I've not noticed lurking animals only being visible from close up.)
(removed the table)
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
 
A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
  
<table border="1">
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*Alert - yellow, larger aggro range, increased attack power
<tr><td>'''Condition'''</td><td>'''Colour'''</td><td>'''Relative Model Size'''</td><td>'''Extra Information'''</td></tr>
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*Angry - red, faster attack speed, less stamina, focuses more, frenzies more
<tr><td>Alert</td><td>Yellow</td><td>No Change</td><td>Larger Aggro Range<br>Increased Attack Power</td></tr>
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*Champion - no change, size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
<tr><td>Angry</td><td>Red</td><td>No Change</td><td>Faster Attack Speed<br>Less Stamina<br>Focuses More<br>Frenzies More</td></tr>
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*Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
<tr><td>Champion</td><td>No Change</td><td>Increased Greatly</td><td>Larger Aggro Range<br>Faster Attack Speed<br>Increased Attack Power<br>Increased Defence</td></tr>
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*Fierce - red, size slightly increased, increased attack speed, increased stamina, frenzies more
<tr><td>Diseased</td><td>Yellow-Green</td><td>No Change</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>
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*Greenish - green, size increased, attack speed increased, attack power increased
<tr><td>Fierce</td><td>Red</td><td>Slightly Increased</td><td>Increased Attack Speed<br>Increased Stamina<br>Frenzies More</td></tr>
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*Hardened - gray, size increased, increased stamina, increased defence
<tr><td>Greenish</td><td>Green</td><td>Increased</td><td>Attack Speed Increased<br>Attack Power Increased</td></tr>
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*Lurking - dark green, size decreased, stealths (only visible within 5 tiles)((to be confirmed)), faster attack speed
<tr><td>Hardened</td><td>Gray</td><td>Increased</td><td>Increased Stamina<br>Increased Defence</td></tr>
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*Raging - red, larger aggro range, attack speed increased, frenzies more, focuses more
<tr><td>Lurking</td><td>Dark Green</td><td>Decreased</td><td>Stealths (Only visible within 5 tiles)((TO BE CONFIRMED))<br>Faster Attack Speed</td></tr>
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*Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
<tr><td>Raging</td><td>Red</td><td>No Change</td><td>Larger Aggro Range<br>Attack Speed Increased<br>Frenzies More<br>Focuses More</td></tr>
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*Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
<tr><td>Scared</td><td>Yellow</td><td>Slightly Increased</td><td>Smaller Aggro Range<br>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Decreased</td></tr>
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*Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
<tr><td>Slow</td><td>Blue</td><td>Slightly Increased</td><td>Attack Speed Decreased<br>Attack Power Decreased<br>Stamina Increased</td></tr>
 
<tr><td>Sly</td><td>Dark Blue</td><td>Slightly Decreased</td><td>Attack Speed Decreased<br>Attack Power Increased<br>Stamina Decreased<br>Movement Speed Decreased</td></tr>
 
</table>
 
 
 
All prefixed animals give additional [[fighting]] skill, and provide optimal gain at [[aged]] or above.
 
 
 
  
 
[[Category:Babel/A]]
 
[[Category:Babel/A]]
 
[[Category:Bestiary| ]]
 
[[Category:Bestiary| ]]
 
[[Category:Fighting]]
 
[[Category:Fighting]]

Revision as of 07:52, 4 July 2010

Main / Animals / Animal conditions

A list comprised of unique conditions or statuses for many animals or creatures that players may encounter:

  • Alert - yellow, larger aggro range, increased attack power
  • Angry - red, faster attack speed, less stamina, focuses more, frenzies more
  • Champion - no change, size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
  • Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
  • Fierce - red, size slightly increased, increased attack speed, increased stamina, frenzies more
  • Greenish - green, size increased, attack speed increased, attack power increased
  • Hardened - gray, size increased, increased stamina, increased defence
  • Lurking - dark green, size decreased, stealths (only visible within 5 tiles)((to be confirmed)), faster attack speed
  • Raging - red, larger aggro range, attack speed increased, frenzies more, focuses more
  • Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
  • Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
  • Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased