Difference between revisions of "Animal conditions"
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(I've not noticed lurking animals only being visible from close up.) |
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter: | A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter: | ||
− | + | *Alert - yellow, larger aggro range, increased attack power | |
− | + | *Angry - red, faster attack speed, less stamina, focuses more, frenzies more | |
− | + | *Champion - no change, size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence | |
− | + | *Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased | |
− | + | *Fierce - red, size slightly increased, increased attack speed, increased stamina, frenzies more | |
− | + | *Greenish - green, size increased, attack speed increased, attack power increased | |
− | + | *Hardened - gray, size increased, increased stamina, increased defence | |
− | + | *Lurking - dark green, size decreased, stealths (only visible within 5 tiles)((to be confirmed)), faster attack speed | |
− | + | *Raging - red, larger aggro range, attack speed increased, frenzies more, focuses more | |
− | + | *Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased | |
− | + | *Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased | |
− | + | *Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased | |
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[[Category:Babel/A]] | [[Category:Babel/A]] | ||
[[Category:Bestiary| ]] | [[Category:Bestiary| ]] | ||
[[Category:Fighting]] | [[Category:Fighting]] |
Revision as of 07:52, 4 July 2010
Main / Animals / Animal conditions
A list comprised of unique conditions or statuses for many animals or creatures that players may encounter:
- Alert - yellow, larger aggro range, increased attack power
- Angry - red, faster attack speed, less stamina, focuses more, frenzies more
- Champion - no change, size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
- Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
- Fierce - red, size slightly increased, increased attack speed, increased stamina, frenzies more
- Greenish - green, size increased, attack speed increased, attack power increased
- Hardened - gray, size increased, increased stamina, increased defence
- Lurking - dark green, size decreased, stealths (only visible within 5 tiles)((to be confirmed)), faster attack speed
- Raging - red, larger aggro range, attack speed increased, frenzies more, focuses more
- Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
- Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
- Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased