Difference between revisions of "NPC"

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* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Trader]], owned by a player with a personal [[Trader contract]]
 
* [[Trader]], owned by a player with a personal [[Trader contract]]
* [[Creature:Spirit guard|Spirit guard]]s and templars, guarding the [[deed|villages]]
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* [[Spirit guard]]s and templars, guarding the [[deed|villages]]
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
 
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.

Revision as of 23:11, 2 September 2010

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples

External links