Difference between revisions of "Large cart"

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(Description, typos, commas)
m (→‎Hitching: Correction: Our recruit can drag his 5ql cart with no troubles)
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To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch". To unhitch it, embark the cart, right-click the animal, and select "Unhitch".
 
To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch". To unhitch it, embark the cart, right-click the animal, and select "Unhitch".
  
* The large cart needs to be at least 10 [[quality]] before it can be dragged or animals hitched.
+
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.
 
* For convenient speed, it is recommended to hitch two animals; [[age]] does not affect speed.
 
* For convenient speed, it is recommended to hitch two animals; [[age]] does not affect speed.
 
* [[Brown bear]]s are the fastest draggers so far (''discuss speeds on the [[Talk:Large cart|talk page]]'').
 
* [[Brown bear]]s are the fastest draggers so far (''discuss speeds on the [[Talk:Large cart|talk page]]'').

Revision as of 21:25, 20 January 2011

Main / Skills / Carpentry / Fine carpentry / Large cart

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Large cart
A Large cart
Creation
  1. Activate plank (2.00 kg)
  2. Right-click small wheel axle
  3. Open submenu "Create > Containers"
Additional materials
Result

1 large cart

Skill and improvement




Description

A fairly large two wheel cart designed to be dragged by an animal.

A large cart is a mobile container used to transport cargo or player. It has a larger capacity than its smaller counterpart small cart, it can be dragged by a player or led by up to two animals, and it can be locked with a large padlock.

Subcomponents

Total Materials

Large carts can be difficult to start and continue at very low fine carpentry skill, so it is a good idea to make a few extra parts. The first plank is lost if the initial attachment is failed.

Hitching

To hitch an animal to a cart, lead it with rope, right-click the cart, and select "Hitch". To unhitch it, embark the cart, right-click the animal, and select "Unhitch".

  • The large cart needs to be at least 10 quality before animals can be hitched to it.
  • For convenient speed, it is recommended to hitch two animals; age does not affect speed.
  • Brown bears are the fastest draggers so far (discuss speeds on the talk page).
  • With a young bear and a young bull a speed of 12.96km is on a large cart over level cobblestone is achieved.
  • The cart does not move faster when going downhill, but it will slow down a little when going uphill, just as if riding an animal.
  • Terrain type does not affect speed.
  • Animals cannot drag a cart over tiles that have a slope of 30 or higher at any edge; move back a little and go around it.
  • Driver stamina is drained while driving the cart. Running out of stamina has no effect on the speed. However, the driver might be in sudden trouble when being chased by an aggressive creature.
  • Maximum weight animals can drag is currently unlimited.
  • If the animals pulling the large cart are wounded, the cart's speed will be affected negatively until the animals recover.

Security

Upon finishing the large cart, the last person who had the unfinished cart in the inventory becomes the owner. However if it was finished in the inventory no owner is set and the Manage vehicle option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window.

The owner and any person with the Manage right can manage the usage permissions through a window available via the Manage vehicle menu option.

The permissions control drive (embarking as commander), mount (embarking as a passenger), accessing the inventory hold of the cart and managing the settings. Each of these rights can be granted or denied to all friends, all villagers and everyone. The owner always has all permissions. The settings only take affect if the cart is locked, however.

The owner of the large cart can attach a large padlock to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.

Another player can drag a locked cart regardless of what large padlock enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure area. As an example, if you were to put a small barrel in a cart and then a bunch of 100 kg unfinished charcoal piles in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.

On Freedom carts can not be lockpicked. Trying to do so will result in the following message: Stealing carts is punished with death penalty here. You decide not to.

Notes

  • The quality of the cart affects its decay rate.
  • The volume of items will affect what fits in the cart. See the Container page for a item volume list.
  • Although carts cannot be dragged in water tiles, they can be pushed.
  • 47.23 kg of dye is needed to paint a large cart. The only portable container that can hold that much dye is the cauldron.
  • The maximum weight a player can drag in a large cart is determined by the formula: (Body Strength * 7 - carried weight) * 10 - 240.
  • Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.

Useful capacity quantities

The capacity can be adjusted by stacking other containers, such as rafts, inside.