Difference between revisions of "Hot food cooking"
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To raise this skill, the [[player]] should start out with a simpler dish like a [[stew]] or [[casserole]]. After having gained about 10-15 in HFC skill the player can move on to creating a [[meal]]. | To raise this skill, the [[player]] should start out with a simpler dish like a [[stew]] or [[casserole]]. After having gained about 10-15 in HFC skill the player can move on to creating a [[meal]]. | ||
− | To gain skill in hfc it is important to keep the difficulty of the dish within a +/- range of 10 from your current hfc skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 but also from food with a difficulty of 44. A +/- range of 5 seems to help to get the optimal skillgain. <br> | + | To gain skill in hfc it is important to keep the difficulty of the dish within a +/- range of 10 from your current hfc skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 but also from food with a difficulty of 44. A +/- range of 5 seems to help to get the optimal skillgain. <br> You can adjust the difficulty of a recipe by what you cook it in also. Cooking with an oven does not change the difficulty. A campire will raise the difficulty by 5 and a forge will raise the difficulty by 10. <br><br> |
'''NB:''' Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source. | '''NB:''' Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source. | ||
Revision as of 11:41, 27 August 2011
Main / Skills / Cooking / Hot food cooking
Hot food cooking (HFC) is a skill used to create cooked food. The food made with this skill has a higher nutrition value than raw (uncooked) meat, foraged, or botanized food.
To raise this skill, the player should start out with a simpler dish like a stew or casserole. After having gained about 10-15 in HFC skill the player can move on to creating a meal.
To gain skill in hfc it is important to keep the difficulty of the dish within a +/- range of 10 from your current hfc skill. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty of 24 but also from food with a difficulty of 44. A +/- range of 5 seems to help to get the optimal skillgain.
You can adjust the difficulty of a recipe by what you cook it in also. Cooking with an oven does not change the difficulty. A campire will raise the difficulty by 5 and a forge will raise the difficulty by 10.
NB: Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source.
Contents
Items
IngredientsMeat and fishBerries, herbs, nuts, vegetables
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Resulting productsHigh nutrition valueLow nutrition valueNo nutrition valueUnknown nutrition value |
ToolsContainersFire containers |
Guides
Here's a compilation of guide pages for cooking. NB: Some of them have not been checked for a very long time so watch out for outdated info.
Guide To Cooking
Cooking With Tritus
Recipes by Kameo and Realwurld
Speed Cooking Guides
Porridge Tips
HFC with Poolsclosed
Titles
- Caterer at 50 skill
- Iron chef at 70 skill
- Saucier at 90 skill