Difference between revisions of "Game master"
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* Numakulla - GM | * Numakulla - GM | ||
* Epiphron aka Hord - GM | * Epiphron aka Hord - GM | ||
+ | * Timur a.k.a. Tamorlane - GM | ||
===Retired GMs, Thanks guys!=== | ===Retired GMs, Thanks guys!=== |
Revision as of 16:47, 28 July 2011
Disclaimer: This article is not an official document. It attempts to accurately describe current policy and statements made by the developers, but should not be taken as binding or otherwise limiting. If an authoritative statement is required, it should be requested directly from from staff or the development team. |
Contents
What are Game Masters
In Wurm GMs serve several purposes, some pertaining more to certain server types. They mediate player conflicts that may result in grief, examine bugs, investigate exploits and a handful of other less colorful things. GMs are responsible for enforcing rules throughout the game and handle the penalties given to players that refuse to follow them.
As a quirky side note Wurm actually refers to its head GM as Game Master while the rest of the GMs are referred to as Game Moderators.
Who are Game Masters
The original GMs were chosen by the founding developers from the playerbase. Since then that tradition has continued with new GMs being selected by the Head GM and the current team. This means that all GMs are players just like you! Typically a GM is someone that has long term game experience, shown a willingness to help and contribute to the community, and may have spent time as a CA (formerly known as CM).
The Team
GM name followed by regular character name.
- Oracle a.k.a. Barakus - Head GM
- Bianca a.k.a. Niobe - GM
- Blackout a.k.a. Fathertime - GM
- Qualia a.k.a. Eir - GM
- Enki a.k.a. Dreammaster - GM
- Epona - GM
- Kilean a.k.a Haraldstern - GM
- LeveDara a.k.a. Mithika - GM
- Bodi a.k.a Pacer - GM
- Foucault a.k.a. Wollschaf - GM
- Anhur a.k.a. Manny - GM
- Poseidon a.k.a. Wossoo - GM
- Vali a.k.a. Spellcast - GM
- Pomona - GM
- Freyr a.k.a. Tealc - GM
- Rebelair - GM
- Wolfram a.k.a Uzetaab - GM
- Numakulla - GM
- Epiphron aka Hord - GM
- Timur a.k.a. Tamorlane - GM
Retired GMs, Thanks guys!
- Whos a.k.a. Horton - GM
- Diana a.k.a. Lex - GM
- Lakota a.k.a. Becket - GM
- Emu a.k.a. Emoo - GM
- Bahamut a.k.a. Commcd - GM
- Chloe a.k.a. Pinkdaisy - GM
- Fission a.k.a. Zerobyte - GM
- Gibbogm a.k.a Gibbo - GM
- Liphos - Head GM, website developer and client helper
- Morph - GM
- Unforgiven - Head GM
- Escher a.k.a Urman - GM
- Sentinel a.k.a. Inacron - GM
- Helge - GM
GM Myths
There are a lot of ideas about what a GM can and cannot do. In a lot of cases they are happy to surprise you! However here is a short list of some things they can't help you with.
- Locating corpses - There are no tools to do this.
- Destroying abandoned structures/objects - GMs are under very specific guidelines for item destruction. Generally 'only in the event of a bug or exploit' is a good guideline to expect.
- Spawning animals - Unfortunately if your pet gets stuck somehow the only thing a GM can do is put it out of its misery. Spawn rights are reserved for Devs and the Head GM and are very rarely used in game.
Spotting a fake GM
The entire staff (CAs included) are immune to the /ignore command. As a good practice, if someone contacts you claiming to be a GM, immediately issue a /ignore on their name. Issuing /ignore Oracle in chat results in "You may not ignore Oracle." and thus is a trusted person to talk to.