Difference between revisions of "Animal conditions"

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*Champion - size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
 
*Champion - size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
 
*Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
 
*Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
*Fierce - red, size slightly increased, increased attack speed, increased stamina, frenzies more
+
*Fierce - red, increased attack speed, increased stamina, frenzies more
 
*Greenish - green, size increased, attack speed increased, attack power increased
 
*Greenish - green, size increased, attack speed increased, attack power increased
 
*Hardened - gray, size increased, increased stamina, increased defence
 
*Hardened - gray, size increased, increased stamina, increased defence
 
*Lurking - dark green, size decreased, faster attack speed
 
*Lurking - dark green, size decreased, faster attack speed
*Raging - red, larger aggro range, attack speed increased, frenzies more, focuses more
+
*Raging - red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
 
*Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
 
*Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
 
*Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
 
*Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased

Revision as of 19:52, 30 December 2011

Main / Animals / Animal conditions

A list comprised of distinct conditions for many animals or creatures that players may encounter:

  • Alert - yellow, larger aggro range, increased attack power
  • Angry - red, faster attack speed, less stamina, focuses more, frenzies more
  • Champion - size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
  • Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
  • Fierce - red, increased attack speed, increased stamina, frenzies more
  • Greenish - green, size increased, attack speed increased, attack power increased
  • Hardened - gray, size increased, increased stamina, increased defence
  • Lurking - dark green, size decreased, faster attack speed
  • Raging - red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
  • Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
  • Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
  • Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased

Note: Only animals that spawn from a lair can have one of these conditions.