Difference between revisions of "Tower guard"
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For every 10 [[quality]] of the tower you will get '''one''' guard. The minimum quality required to get a tower guard is 10. | For every 10 [[quality]] of the tower you will get '''one''' guard. The minimum quality required to get a tower guard is 10. | ||
− | There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards. | + | There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards, though it will make your tower harder to destroy. |
− | You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling ''"help"'' or ''"guards!"'' in Local chat window. | + | You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling ''"help"'' or ''"guards!"'' in Local chat window, |
+ | this is case sensitive and must be all lower case in order to call the guards. | ||
== Fight Skill == | == Fight Skill == |
Revision as of 19:34, 20 March 2012
Description
This person seems to be able to put up some resistance. These guards will help defend you if you say help.
Tower guard is a NPC that spawns at a guard tower. Tower guards are aggressive against those from the other kingdoms, outlaws, and hostile animals that you ask them to attack.
- If you butcher them, you can get human meat and lose alignment.
- They usually die by the time they are "aged".
For every 10 quality of the tower you will get one guard. The minimum quality required to get a tower guard is 10. There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards, though it will make your tower harder to destroy.
You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling "help" or "guards!" in Local chat window, this is case sensitive and must be all lower case in order to call the guards.
Fight Skill
Tower guards have 35~40 fighting skill. They are stronger than brown bears and scorpions, but a lot weaker than village spirit guards. They can gain or lose fighting skill. The limit is either twice or half the initial skill, whether they kill or get killed a lot.
Equipping
You can equip tower guards with weapons, shields and other items. They will remain on the corpse on death. Anyone from the same kingdom can remove these items.
- Jenn-Kellon guards have skill in longswords
- Mol-Rehan guards have skill in axes
- Horde of the Summoned guards have skill in mauls
- All kingdom guards have skill in medium shields
Halloween
During halloween, the tower guard model is usually changed to something spooky. Despite their spookiness, the guards remain harmless to allies.
Tips
- It is use full to bind saying Help local to a key. To do this - Press F1 to open console and type in Bind {key} "say Help". Replace {key} with the key you wish to bind it to. From now on that key will call the tower guards unless rebound.
- Guards only need to be close to the Target, not you, this means you can call them on a target from a distance.
- Guards can walk though locked gates
- Calling guards more than once can help as more will respond. This is because upon requesting help, half of the guards the tower has will attack the creature (no matter how many respond it will be half) and the other half will be available to help with a different creature or to provide additional support to the guards already helping the player. The second request for help will again half the guards if there are at least two of them left, if not the last guard will attack the creature you ask them to. It is believed that this is intentional, so that you can personally allocate guards where and when they are needed.