Difference between revisions of "The Curve"
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Skill gain is also faster due to this curve. | Skill gain is also faster due to this curve. | ||
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| + | The Curve's formula is y=2x-(x/10)^2, where y is the "effective skill" and x is the raw skill number. For example, at 50 raw skill in mining, one can get 75 max ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill. | ||
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| + | A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph]. | ||
[[Category:Babel/T]] | [[Category:Babel/T]] | ||
Revision as of 03:43, 16 April 2012
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The Curve is the change in skill needs and gain on the Epic servers.
Due to the Curve certain item unlock for making at a lower skill (like Lockpicks are not 25 but +-15)
Skill gain is also faster due to this curve.
The Curve's formula is y=2x-(x/10)^2, where y is the "effective skill" and x is the raw skill number. For example, at 50 raw skill in mining, one can get 75 max ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill.
A Google search can show a graph of The Curve's formula as a graph.