Difference between revisions of "Farmer's salve"
m (added combinable) |
|||
Line 4: | Line 4: | ||
{{item | {{item | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
+ | |image=Farmers salve.jpg | ||
|active=[[garlic]] (0.05 kg) | |active=[[garlic]] (0.05 kg) | ||
|passive=[[animal fat]] (0.10 kg) | |passive=[[animal fat]] (0.10 kg) |
Revision as of 17:51, 3 May 2012
Main / Alchemy / Natural substances / Farmer's salve
Creation |
---|
|
Result |
Farmer's salve (0.10 kg) |
Skill and improvement |
|
Properties |
|
Contents
Description
This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic.
Farmer's salve is a low weight healing item used for healing bruises, and poison and internal wounds.
Usage
Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged.
Light or very light wounds take 0.01 of the weight of the farmer's salve, and medium wounds take 0.02. Use of a farmer's salve gives First aid skill.
Wound type must be a bruise, poison wound, or internal wound to use a farmer's salve. A farmer's salve will not work on bite, burn, cut or hole type wounds.
When using a farmer's salve to heal a bruise, the text next to the wound reads "bandaged" but when healing a poison wound or internal wound it gives the special text "applied". Farmer's salve is currently only one of very few possible ways to heal a poison or internal wound, the other ways being tied specifically to religion.
Notes
- Garlic QL determines success rate.
- Animal fat QL determines maximum QL.