Difference between revisions of "Horse shoe"
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m (→Notes: added possible speed bonus below ql 50.) |
(50ql needed?? Update from wiki forums) |
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*The horse must be [[tame]]d before attaching horse shoes and other equipment, the horse shoes need to be cool before attaching. After equipping it can be untamed. | *The horse must be [[tame]]d before attaching horse shoes and other equipment, the horse shoes need to be cool before attaching. After equipping it can be untamed. | ||
*Horse shoes are damaged with every step the horse takes while mounted. Horse shoes are not damaged on horses being led. | *Horse shoes are damaged with every step the horse takes while mounted. Horse shoes are not damaged on horses being led. | ||
− | *The speed enhancement depends on the quality of the equipped horseshoes. 50 QL is required for any bonus. A bonus of .24 km/hr is gained for each shoe at QL50, another .24 km/hr at QL70, and a final .24 km/hr at QL90. | + | *The speed enhancement depends on the quality of the equipped horseshoes. 50 QL is required for any bonus {New information suggest that this is no longer the case, more research needed, see http://forum.wurmonline.com/index.php?/topic/77108-horse-gearspeed-test/ for more info}. A bonus of .24 km/hr is gained for each shoe at QL50, another .24 km/hr at QL70, and a final .24 km/hr at QL90. |
*Enchantment with [[Wind of Ages|WoA]] will increase the efficiency of the horse shoes. The same bonus is added as for the QL: a bonus of .24 km/hr at 50 WoA, another bonus of .24 km/hr at 70 WoA, and a bonus of .24 km/hr at 90 WoA. | *Enchantment with [[Wind of Ages|WoA]] will increase the efficiency of the horse shoes. The same bonus is added as for the QL: a bonus of .24 km/hr at 50 WoA, another bonus of .24 km/hr at 70 WoA, and a bonus of .24 km/hr at 90 WoA. | ||
*Speed bonuses are only at each threshhold. For example, a QL70 horse shoe will give the same bonus as the same shoe improved to QL89, and a horse shoe with 50 WoA will give the same bonus as the same shoe with 69 WoA. | *Speed bonuses are only at each threshhold. For example, a QL70 horse shoe will give the same bonus as the same shoe improved to QL89, and a horse shoe with 50 WoA will give the same bonus as the same shoe with 69 WoA. |
Revision as of 08:15, 20 March 2013
Main / Skills / Smithing / Blacksmithing / Horse shoe
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Description
These are said to bring luck! Apart from improving horse speed and safety, of course.
Horse shoes are U-shaped metal items which can be equipped on a horse's hooves to help it move somewhat faster.
Notes
- 4 horse shoes are needed per horse.
- The horse must be tamed before attaching horse shoes and other equipment, the horse shoes need to be cool before attaching. After equipping it can be untamed.
- Horse shoes are damaged with every step the horse takes while mounted. Horse shoes are not damaged on horses being led.
- The speed enhancement depends on the quality of the equipped horseshoes. 50 QL is required for any bonus {New information suggest that this is no longer the case, more research needed, see http://forum.wurmonline.com/index.php?/topic/77108-horse-gearspeed-test/ for more info}. A bonus of .24 km/hr is gained for each shoe at QL50, another .24 km/hr at QL70, and a final .24 km/hr at QL90.
- Enchantment with WoA will increase the efficiency of the horse shoes. The same bonus is added as for the QL: a bonus of .24 km/hr at 50 WoA, another bonus of .24 km/hr at 70 WoA, and a bonus of .24 km/hr at 90 WoA.
- Speed bonuses are only at each threshhold. For example, a QL70 horse shoe will give the same bonus as the same shoe improved to QL89, and a horse shoe with 50 WoA will give the same bonus as the same shoe with 69 WoA.
- Does not carry a signature.