Difference between revisions of "Armour"
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m (drakehide does protect better than plate, tested and proven in test server) |
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| High || 10.90 || 63.01% || 20.5 | | High || 10.90 || 63.01% || 20.5 | ||
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− | ! [[:Category:Drake hide armour|Drake hide]] | + | ! [[:Category:Drake hide armour|Drake hide (no cap)]] |
− | | High || | + | | High || 15.60 || 90.17% || 3.20 |
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− | ! [[Dragon scale armour|Dragon scale]] | + | ! [[Dragon scale armour|Dragon scale (no helm)]] |
− | | Very High || | + | | Very High || 16.32 || 94.33% || 5.8 |
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Revision as of 06:25, 10 July 2013
Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.
Comparison
Armour type | Base protection | Speed on cobble (km/h) | Percent of unarmored speed | Weight (kg) |
---|---|---|---|---|
Unarmoured | None | 17.30 | 100% | 0.00 |
Cloth with jacket | Very low | 16.74 | 96.75% | 1.80 |
Leather | Low | 15.40 | 89.02% | 3.20 |
Studded leather | Moderate | 14.77 | 85.38% | 4.90 |
Chain | Moderate | 13.90 | 80.35% | 8.20 |
Plate with great helm | High | 10.90 | 63.01% | 20.5 |
Drake hide (no cap) | High | 15.60 | 90.17% | 3.20 |
Dragon scale (no helm) | Very High | 16.32 | 94.33% | 5.8 |
See also Category:Armour