Difference between revisions of "Mind logic"
Jump to navigation
Jump to search
DopeymcDope (talk | contribs) (→List of Skills that Raise Mind Logic: got a mind logic gain from gardening...) |
m |
||
Line 1: | Line 1: | ||
− | [[Main Page]] / [[ | + | [[Main Page]] / [[Characteristics]] / [[Mind]] / '''{{PAGENAME}}''' |
'''Mind logic''' is a [[characteristic]] that can be raised by [[skill]]s like [[carpentry]], [[digging]] and [[repairing]]; see list below. | '''Mind logic''' is a [[characteristic]] that can be raised by [[skill]]s like [[carpentry]], [[digging]] and [[repairing]]; see list below. |
Revision as of 03:02, 2 December 2013
Main Page / Characteristics / Mind / Mind logic
Mind logic is a characteristic that can be raised by skills like carpentry, digging and repairing; see list below.
For every 10 mind logic, you can queue one additional action. For example: ML 30 lets you queue 3 actions, that is, 3 after your current one, so 4 in a row. Trying to queue more will give you the message: "You're too busy."
Most ships also require some mind logic to command:
Vehicle | Mind Logic |
---|---|
Large cart | 20.10 |
Small sailing boat | 20.10 |
Corbita | 21.05 |
Cog | 22 |
Knarr | 23 |
Caravel | 24 |
Note: A head wound can lower your effective mind logic until the wound has healed.
List of Skills that Raise Mind Logic
- Alchemy
- Carpentry
- Coal-making
- Cooking
- Digging
- Firemaking
- Healing
- Masonry
- Mining
- Miscellaneous items
- Nature
- Pottery
- Smithing
- Tailoring
- Tracking
- War machines
NB: List continuously under construction and not complete yet.
Notes
- Building wooden house walls is a very fast, if wasteful, way to raise Mind logic.