Difference between revisions of "Reveal creatures"

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== Description ==
 
== Description ==
[[Vynora]] spell available to [[Priest/Priestess|priest/priestess]] at 30 [[faith]]. It is cast on a [[tile]], uses 30 [[favor]] and has a difficulty of 25.
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[[Vynora]] spell available to [[priest]]s at 30 [[faith]]. It is cast on a [[tile]], uses 30 [[favor]] and has a difficulty of 25.
  
 
The spell returns a list of all the [[creatures]] in your local area with approximate direction and distance. Results are printed in your event log in the following format:
 
The spell returns a list of all the [[creatures]] in your local area with approximate direction and distance. Results are printed in your event log in the following format:

Revision as of 00:18, 27 July 2015

Main / Religion / Spells / Vynora spells / Reveal creatures

Reveal creatures
Reveal creatures
Stats

Faith: 30
Favor: 30
Difficulty: 25
Target: Tile
Casting time: 40 seconds

God

Only a Priest of Vynora can cast this spell



Description

Vynora spell available to priests at 30 faith. It is cast on a tile, uses 30 favor and has a difficulty of 25.

The spell returns a list of all the creatures in your local area with approximate direction and distance. Results are printed in your event log in the following format:

The <creature name> is <distance> away <direction>.

e.g. The Mature starving dog is some distance away behind you to the left.

When cast above ground the spell will only reveal creatures on the surface. When cast below ground only creatures in mines are listed. They can be in a different mine nonetheless.

Note: spirit guards and players are included in the list.

Method

  1. Activate a statuette of Vynora
  2. Right-click a tile
  3. Select Spells > Reveal creatures

Distances

  • Quite some distance: 50 and more tiles away
  • Some distance: 20-49 tiles away
  • Fairly close by: 10-19 tiles away
  • Pretty close by: 6-9 tiles away
  • Very close by: 4-5 tiles away
  • A stone's throw away: 1-3 tiles away
  • Practicly standing on: same tile

Distances are calculated by the maximum tile distance in each direction. A creature which is 7 tiles north and 14 tiles west counts as 14 tiles away.