Difference between revisions of "Settlement:Plattekloof"
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* Fumewort - General village bum and observer/ghost. | * Fumewort - General village bum and observer/ghost. | ||
* - | * - | ||
+ | |||
+ | === Guards === | ||
+ | * Woodhouse - Spirit Templar | ||
== Grey Listed Travellers == | == Grey Listed Travellers == | ||
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== Joining/Refuge == | == Joining/Refuge == | ||
− | + | Our land is currently being used completely. Until we can afford to buy more land, we regret that there is no more space for new villagers until further notice. | |
=== Current Possible Positions (March/April 2014) === | === Current Possible Positions (March/April 2014) === | ||
− | * | + | * None |
Revision as of 08:45, 13 March 2014
Contents
Plattekloof, Independence
Size 45 by 53 Village |
Mayor |
---|
Marlon |
Population |
7 |
Allies |
None |
Enemies |
None |
Information
Plattekloof is a village formed by Meerkatjie and Marlon, against the slopes of The Great South Mountain Road area on Independence. While being a very dynamic and friendly village, it is not known for being open to newcomers. Plattekloof villagers do however and usually, go out of their way to assist those in need. The village itself is governed by the two founding members, and produces its own food, raw materials and other basics. Currently, mining, forestry and horse breeding is being focussed on.
Plattekloof is very friendly towards the settlement of Greenwood, and thus granted special access to Kasumi.
Upkeep
Dear villagers and travellers...
Upkeep is expensive, and ongoing, and while we don't mind paying for new land to expand, we appreciate any kind donations dumped into the settlement token. In exchange for this, we will gladly give you a meal or some cotton.
Roles
Keeper
Brigadier General
Gentry
Marquis
Villager
- Thys - Inhabiting the southern border hills
- Fumewort - General village bum and observer/ghost.
- -
Guards
- Woodhouse - Spirit Templar
Grey Listed Travellers
- jamieiiv (Revoked - 03/01/2014) - Took off, AWOL'd after assistance. Left writ on deed.
History, Background, Vision
When Plattekloof was founded on the slippery, steep and dangerous side of the Great South Mountain Road, the vision was simple. A token amongst the trees, a shed for food and tool storage and later a house to live and sleep in. Over time, the luxuries were added slowly, Meerkatjie worked hard making many bricks and a lot of mortar. Paving was added, a stone house was added, walls erected and before we knew it, stable areas started forming. Plattekloof had to grow a little bit, but our neighbours (then Grace Manor) was preventing this. One fateful day, they disbanded, moved on and we took the chance. Later, much later, Kanenia joined us, a very home-bound, dedicated villager. He dumped some upkeep on the token, and took a piece of land that used to be Grace Manor, and turned the ruins into his thriving land. Now that his father and brother has joined him, they are constantly working hard on projects like the Inn and the new road joining the Great South Mountain road with the Freedom Docks and Inner Sea coast. Even though all villagers of Plattekloof co-exist in harmony, we do not interact much. Busy days, busy projects, and different goals keep things going without us having to co-operate too much. Things drive themselves, and the settlement shows it. The rules are simple enough to aid everyone in achieving what they want without hassles and tie-downs. Every section is basically open to everyone, but we do not take or use other villagers resources or equipment. Trust is number one, and new villagers who break this trust soon finds this out.
The current sections of open land is planned to become some more usable buildings, like warehouses and crafting areas, but much of it will remain natural.
Plattekloof is, as always, strong and ever growing, self sufficient and our favourite homestead.
Town Crier
We have settlement alarms and general notices going [| here, to a twitter feed].
Joining/Refuge
Our land is currently being used completely. Until we can afford to buy more land, we regret that there is no more space for new villagers until further notice.
Current Possible Positions (March/April 2014)
- None