Difference between revisions of "Animal conditions"
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[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''<br/><br/> | [[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''<br/><br/> | ||
+ | ==Description== | ||
A list comprised of distinct conditions for many [[animal]]s or creatures that [[player]]s may encounter: | A list comprised of distinct conditions for many [[animal]]s or creatures that [[player]]s may encounter: | ||
Revision as of 18:38, 16 February 2017
Main / Animals / Animal conditions
Description
A list comprised of distinct conditions for many animals or creatures that players may encounter:
- Alert - Larger aggro range, increased attack power
- Angry - Faster attack speed, less stamina, focuses more, frenzies more
- Champion - Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
- Diseased - Attack speed decreased, attack power decreased, stamina decreased
- Fierce - Increased attack speed, increased stamina, frenzies more
- Greenish - Size increased, attack speed increased, attack power increased
- Hardened - Size increased, increased stamina, increased defence
- Lurking - Size decreased, faster attack speed
- Raging - Size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
- Scared - Size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
- Slow - Size slightly increased, attack speed decreased, attack power decreased, stamina increased
- Sly - Size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
Notes
- Only animals that spawn from a lair or scenario (Spawn of Uttacha for example) can have one of these conditions. Animals that spawn on terrain such horses and cows cannot have a condition.
- Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal also has the condition it may have a greater chance of being passed on to the offspring.