Difference between revisions of "Wurmpedia:Items"

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== Organization ==
 
== Organization ==
  
Items are currently categorized based on the skill used to create them, and in the common [[:Category:Items]]. This is enforced by [[Template:Item]] for created items, manually elsewhere. There is no overall structure to how these categories are in turn categorized. There are other categories, mainly for armour and weapon classes, as well as for non-created items.
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Items are currently categorized based on the skill used to create them, and in the common [[:Category:Items]]. This is enforced by [[Template:ItemBox]] for created items, manually elsewhere. There is no overall structure to how these categories are in turn categorized. There are other categories, mainly for armour and weapon classes, as well as for non-created items.
  
 
We should probably formalize a stable structure. Possibly create an item template for non-created items so they too can benefit from standardization, and reduce manual categorization.
 
We should probably formalize a stable structure. Possibly create an item template for non-created items so they too can benefit from standardization, and reduce manual categorization.

Latest revision as of 11:29, 16 May 2015

Items are one of the biggest parts of Wurm. Organizing them also happens to be one of the biggest parts of WurmPedia.

Organization

Items are currently categorized based on the skill used to create them, and in the common Category:Items. This is enforced by Template:ItemBox for created items, manually elsewhere. There is no overall structure to how these categories are in turn categorized. There are other categories, mainly for armour and weapon classes, as well as for non-created items.

We should probably formalize a stable structure. Possibly create an item template for non-created items so they too can benefit from standardization, and reduce manual categorization.

Templates

Created items

Template:ItemBox 
This is the basic template for created items.

There are some faults in the current template, the discussion has been taking place at Talk:Template Sandbox. These faults should be able to be fixed within the current template, there is no obvious need for more templates here.

Non-created items

None 
This will be the basic template for non-created items.

We could use a template for non-created items. Also needed is a sensible name for it. To throw out a few: Item2, Material, RawItem, Resource.