Difference between revisions of "House (general)"

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(Added elements of Build House to this page to make it more comprehensive.)
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== Description ==
 
== Description ==
A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]] or [[stone house|stone]], on flat [[ground]]: house tiles can now only be [[building plan|planned]] on perfectly flat ground ([[slope]] of 0 dirts). The maximum length of a house is 20 tiles in one direction.
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A '''house''' is a structure meant for living, storage, gateway or similar, built of [[wooden house|wood]], [[Timber_framed_house|timber]] or [[stone house|stone]], on flat [[ground]].  
  
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== Planning a House ==
  
You are required to complete the main floor house plans before you will be allowed to build or plan another one.
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In order to create a house, you will need a mallet to plan the housing plans. Activate your [[mallet]] and right-click the flat tile you want to build on and select 'Plan Building'. You can plant further tiles of the same house the in the same manner as long as they are adjacent to the initial house tile. Once you have completed your housing plan, right click on the plans of the building and select 'Finalize Build Plan'. You may still edit the plan of the building after you have finalized by right-clicking the tile you want to build on and selecting 'Add to building plan'. This can be done even after all of the house is complete by destroying a single wall and expanding the building through 'Add to building plan'.
  
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If you made a mistake, you can delete a part of the plan by right clicking the tile of the plan you want to remove and select 'Remove Plan Here' If you want to delete the entire plan, right-click the structure and select Structure > Destroy structure. You will be given a confirmation window to make sure this is what you want to do.
  
<s>Once finalized, the footprint of a house may not be altered.</s>  With the introduction on multilevel houses, writ owners can now expand and modify houses once they are complete. The removal of walls and floors in this process is best done with a [[Carving knife]].
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Once you have finalized the build plan, you are required to complete the main floor house plans before you will be allowed to build or plan another one. You do not have to create the bottom or top floors in order to start a new house.
  
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== Creation ==
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Building a house is based on the [[Carpentry]] skill for [[wooden house|wood]] and [[Timber_framed_house|timber]] houses and a mixture of both [[Carpentry]] and [[Masonry]] for [[stone house|stone]] houses. The minimum requirement of [[Carpentry]] skill one would require to build a house is 5, and this can usually be obtained by obtaining the materials for your first wooden house through cutting [[planks]]. If your house is to be made out of stone it is important to note you will require 30 [[Masonry]].
  
Newer players may want to have a look at the '''[[Build House]]''' guide for more direction.
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To create, right click one of the wall sections and select 'Add to Crafting Window'. The wall plan will be on one side, and you will need to put in a [[mallet]] or [[trowel]] for the second crafting window in order to select what you would like to build. There are various wall plans and they all require the same skills to create with the exception of [[masonry]] for stone options. To start the creation process, you will need to have the items required in your inventory. [[Planks]] for wooden houses, [[Wooden Beam]]s for Timber houses, [[Brick]]s and [[Mortar]] for Stone Houses.
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Once you have finished all of the wall plans for the first floor, the house is considered complete by mechanic standards, and you can move on to create more houses.
  
 
== Usage ==
 
== Usage ==
A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[writ|permission]] to, unless the door is [[lockpicking|lockpick]]ed.
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A house preserves your possessions by reducing [[decay]], and to a degree, protects them from [[Stealing|theft]]. If the doors are equipped with a [[door lock]], no one may enter your house except the [[friend]]s you give [[permissions]] to, unless the door is [[lockpicking|lockpick]]ed. [[Lockpicking]] only applies to PvP servers. Freedom servers do not allow [[lockpicking]] of houses.
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:On the Freedom server, a locked house is the single best protection against theft.  Whether on deed or off, houses there '''cannot''' be bashed down or lockpicked, though anyone can enter if you do not put [[door lock]]s on all doors.  ''Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.''
  
 
[[Bed]]s, which are useful for gaining [[sleep bonus]], only work when inside a house.
 
[[Bed]]s, which are useful for gaining [[sleep bonus]], only work when inside a house.
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If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.
 
If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.
  
:On the Freedom server, a locked house is the single best protection against theft.  Whether on deed or off, houses there '''cannot''' be bashed down or lockpicked, though anyone can enter if you do not put [[door lock]]s on all doors.  ''Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.''
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== Permissions Management ==
 
 
 
 
==Writ and Management==
 
 
When the house is fully planned the planner will see it under the [[Permissions#Buildings|Building Management]] window. The house can be managed by right clicking on the house and selecting ''Permissions > Manage Building''. In the management window you can modify various settings for the house. These settings will not take effect until all of the first floor walls are complete. The '''May Enter''' permission will not work until the doors are locked.
 
When the house is fully planned the planner will see it under the [[Permissions#Buildings|Building Management]] window. The house can be managed by right clicking on the house and selecting ''Permissions > Manage Building''. In the management window you can modify various settings for the house. These settings will not take effect until all of the first floor walls are complete. The '''May Enter''' permission will not work until the doors are locked.
  
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== Naming ==
 
== Naming ==
When the plan is finished the writ will be given a default name that consists of the creator's name and a designation depending on the size of the house. The name can be changed through writ management.
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When the plan is finished the building will be given a default name that consists of the creator's name and a designation depending on the size of the house. The name can be changed through permissions management.
  
 
Designations used, based on number of tiles:
 
Designations used, based on number of tiles:
  
* shed - 1, 2
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* shed - 1 - 2
 
* shack - 3
 
* shack - 3
* cottage - 4, 5
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* cottage - 4 - 5
 
* house - 6
 
* house - 6
* villa - 7 to 10
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* villa - 7 - 10
* mansion - 11 to 20
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* mansion - 11 - 20
* estate - 21 to 30
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* estate - 21 - 30
* stronghold - 31 to 65 (max)
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* stronghold - 31 - 65
  
  
== House examples ==
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== House Plan Examples ==
Numbers listed above each plan is the minimum [[carpentry]] skill required.
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Numbers listed above each plan is the minimum [[carpentry]] skill required. You can also check [http://webdepp.sense-net.at/~toni/wurm/housecalc.php HouseCalc] for the carpentry skill and materials required for your custom plan without download. At this time, this tool does not incorporate timber-framed materials.
  
 
=== 1-4 tiles ===
 
=== 1-4 tiles ===

Revision as of 17:18, 10 November 2016

See also Build House

Information icon.png
Cleanup-icon.gifTo meet Wurmpedia's quality standards, this article or section requires a cleanup by the Wurmpedia Team.


Description

A house is a structure meant for living, storage, gateway or similar, built of wood, timber or stone, on flat ground.

Planning a House

In order to create a house, you will need a mallet to plan the housing plans. Activate your mallet and right-click the flat tile you want to build on and select 'Plan Building'. You can plant further tiles of the same house the in the same manner as long as they are adjacent to the initial house tile. Once you have completed your housing plan, right click on the plans of the building and select 'Finalize Build Plan'. You may still edit the plan of the building after you have finalized by right-clicking the tile you want to build on and selecting 'Add to building plan'. This can be done even after all of the house is complete by destroying a single wall and expanding the building through 'Add to building plan'.

If you made a mistake, you can delete a part of the plan by right clicking the tile of the plan you want to remove and select 'Remove Plan Here' If you want to delete the entire plan, right-click the structure and select Structure > Destroy structure. You will be given a confirmation window to make sure this is what you want to do.

Once you have finalized the build plan, you are required to complete the main floor house plans before you will be allowed to build or plan another one. You do not have to create the bottom or top floors in order to start a new house.

Creation

Building a house is based on the Carpentry skill for wood and timber houses and a mixture of both Carpentry and Masonry for stone houses. The minimum requirement of Carpentry skill one would require to build a house is 5, and this can usually be obtained by obtaining the materials for your first wooden house through cutting planks. If your house is to be made out of stone it is important to note you will require 30 Masonry.

To create, right click one of the wall sections and select 'Add to Crafting Window'. The wall plan will be on one side, and you will need to put in a mallet or trowel for the second crafting window in order to select what you would like to build. There are various wall plans and they all require the same skills to create with the exception of masonry for stone options. To start the creation process, you will need to have the items required in your inventory. Planks for wooden houses, Wooden Beams for Timber houses, Bricks and Mortar for Stone Houses.

Once you have finished all of the wall plans for the first floor, the house is considered complete by mechanic standards, and you can move on to create more houses.

Usage

A house preserves your possessions by reducing decay, and to a degree, protects them from theft. If the doors are equipped with a door lock, no one may enter your house except the friends you give permissions to, unless the door is lockpicked. Lockpicking only applies to PvP servers. Freedom servers do not allow lockpicking of houses.

On the Freedom server, a locked house is the single best protection against theft. Whether on deed or off, houses there cannot be bashed down or lockpicked, though anyone can enter if you do not put door locks on all doors. Since a house's locks cannot be picked on Freedom, the door lock's quality isn't really very important there.

Beds, which are useful for gaining sleep bonus, only work when inside a house.

If the owner of a house has not logged in for 1.5 months, the house is marked as abandoned, and takes much higher decay damage.

Permissions Management

When the house is fully planned the planner will see it under the Building Management window. The house can be managed by right clicking on the house and selecting Permissions > Manage Building. In the management window you can modify various settings for the house. These settings will not take effect until all of the first floor walls are complete. The May Enter permission will not work until the doors are locked.

You can change the name of the house or transfer ownership from the Building Permission window.

Naming

When the plan is finished the building will be given a default name that consists of the creator's name and a designation depending on the size of the house. The name can be changed through permissions management.

Designations used, based on number of tiles:

  • shed - 1 - 2
  • shack - 3
  • cottage - 4 - 5
  • house - 6
  • villa - 7 - 10
  • mansion - 11 - 20
  • estate - 21 - 30
  • stronghold - 31 - 65


House Plan Examples

Numbers listed above each plan is the minimum carpentry skill required. You can also check HouseCalc for the carpentry skill and materials required for your custom plan without download. At this time, this tool does not incorporate timber-framed materials.

1-4 tiles

5    8     11         12    14       
X    XX    XX  XXX    XX    XXXX  XXX  XXX
           X          XX          X     X 

5 tiles

15     17
XXX    XXXXX  XXXX  XXXX  XXX  XXX  X      X   X   X
XX            X      X    X X  X    XXX  XXX  XXX  XX
                               X    X    X     X    XX

6 tiles

16     18
XXX    XXXX  XXXX  XXX   XXX  XXX
XXX    XX     XX    XXX   XX   XX
                           X   X
20                                                     
XXXXXX  XXXXX  XXXXX  XXXXX  XXXX  XXXX   XXXX   XXX
        X       X       X    X  X  X X   XX     XX X

 XXXX  XXXX  X      X      X      X  XXX
 X      X    XXXX  XXXX  XXXX  XXXX  XXX 
 X      X    X     X     X     X      XX

Larger examples

21   32    45     60      77       96
XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX
XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX
XXX  XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX
     XXXX  XXXXX  XXXXXX  XXXXXXX  XXXXXXXX
           XXXXX  XXXXXX  XXXXXXX  XXXXXXXX
                  XXXXXX  XXXXXXX  XXXXXXXX
                          XXXXXXX  XXXXXXXX
                                   XXXXXXXX

Messages

The ground is not flat enough.
The highest slope of where you are trying to plan your building exceeds 0. Since multistory buildings have been added houses can only be planned on absolute flat surfaces.
Your structure must connect everywhere.
You tried to plan a tile that is not connected to the rest of your plan.
You need space to build the walls. Another building is too close.
You tried to plan a building within one tile of another building.
There is already a building there.
You tried to extend the plan of your building within one tile of another building.
Only the owner of <House name> can remodel it.
You tried to add an inner wall to a house that is not owned by you.
You are not skilled enough in carpentry to extend your house in that direction.
You tried to make your house bigger than your carpentry level allows.
You must finish the outer walls first.
You tried to plan an inner wall without having finished the outer walls.
<Deed name> does not allow that.
You tried to plan your building in the perimeter of a foreign settlement.
This action is not allowed here, because the tile is on a player owned deed that has disallowed it.
You tried to plan your building on a foreign settlement that disallows you from building on it.
Houses need at least one door. Build a door first.
You tried to continue the second to last wall without having a door planned.
You are not allowed to expand <Player's name> planned structure.
You tried to add to a building plan before finishing the plan.

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