Difference between revisions of "Torch"

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== Notes ==
 
== Notes ==
{{ItemSize|kg=1.0|l=0.75}}
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* The [[volume]] of a torch is 0.75 L.
{{ItemPrice|c=0.5|priest=Vynora}}
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* The [[get price]] in [[Bank of Wurm|iron]] is [[QL]] <sup>2</sup> x 0.5.
* The torche's wood type will be the same as the shaft used to make it.
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* The torch's wood type will be the same as the shaft used to make it.
 
* Creation chance for the torch is determined by [[Firemaking]] skill and [[tar]] quality.
 
* Creation chance for the torch is determined by [[Firemaking]] skill and [[tar]] quality.
* The finished torche's quality is influenced by [[Firemaking]] skill, [[shaft]] quality, and [[moss]] quality.
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* The finished torch's quality is influenced by Firemaking skill, [[shaft]] quality, and [[moss]] quality.
* Average quality loss from materials to the finished torch is medium compared to other non-improve items and regarding this loss it's comparable to [[door lock]] or [[mooring rope]].
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* Average quality loss from materials to the finished torch is medium compared to other non-improve items, and regarding this loss it's comparable to a [[door lock]] or a [[mooring rope]].
 
* [[Priest#Restrictions | Priests]] can't finish the torch as adding the moss is a continue action. Although, they can create the unfinished torch.
 
* [[Priest#Restrictions | Priests]] can't finish the torch as adding the moss is a continue action. Although, they can create the unfinished torch.
* Vynora gets double favor from [[sacrificing]] a torch which effectively makes it as good as sacrificing [[cordage rope]] on a quality for quality basis. Further, since cordage can single handedly be produced (farming wemp, and creating) by Vynora priests it has a big advantage over Torches. Vynora can't make/gather the tar or moss and they don't usually have high carpentry skill for making higher quality shafts.
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* Vynora gets double favor from [[sacrificing]] a torch which effectively makes it as good as sacrificing [[cordage rope]] on a quality for quality basis.
  
 
[[Category:Personal lights]]
 
[[Category:Personal lights]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Revision as of 14:27, 3 November 2016

Main / Skills / Firemaking / Torch

Torch
A Torch
Creation
Total materials
Result
  • Torch (1.0 kg)
Skill and improvement

Description

A piece of wood with tar and moss. It is made from [wood type].

A simple torch, used for lighting up an area when it is dark. Useful for exploring mines, or journeys at night.

Usage

  • Use a steel and flint on it to light it and it will provide light for at least 2*QL minutes.

Notes

  • The volume of a torch is 0.75 L.
  • The get price in iron is QL 2 x 0.5.
  • The torch's wood type will be the same as the shaft used to make it.
  • Creation chance for the torch is determined by Firemaking skill and tar quality.
  • The finished torch's quality is influenced by Firemaking skill, shaft quality, and moss quality.
  • Average quality loss from materials to the finished torch is medium compared to other non-improve items, and regarding this loss it's comparable to a door lock or a mooring rope.
  • Priests can't finish the torch as adding the moss is a continue action. Although, they can create the unfinished torch.
  • Vynora gets double favor from sacrificing a torch which effectively makes it as good as sacrificing cordage rope on a quality for quality basis.