Difference between revisions of "Starvation"
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* good reserves of fat | * good reserves of fat | ||
− | Players will stop fasting at "a bit under nourished". Starvation will '''not''' kill a player | + | Players will stop fasting at "a bit under nourished". |
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+ | Starvation itself will '''not''' kill a player. | ||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
[[Category:Player]] | [[Category:Player]] |
Revision as of 19:38, 14 November 2016
Starvation is the state a player enters into after losing all of its 8 fat reserves or layers. A player gradually loses fat layers by fasting without keeping its food bar above 84% for a period of time. Once all fat layers are used up, the player will no longer be able to fast and the food bar will drop to 0%. To reverse this loss of fat, stay above 84% food bar for a while by eating food such as meals, stews, casseroles, etc.
Fasting usually occurs at 6-8% remaining on the food bar and this message shows in the event window: "Your hunger goes away as you fast.". If player has fat layers then each fast will reduce a player's nutrition by 20% to a minimum of 10% where it cannot drop any lower.
As a player is able to feed itself to 100% food, it will become "full", which means the food bar is over 84%. Over time, being "full" generates fat reserves on a player.
To find out how much fat reserves you have, open your character (Default C or P), then right click and Examine the dark body picture at the bottom left. Compare against this list.
- only skin and bones
- very thin
- a bit under nourished
- normal build
- well defined
- a bit round
- extremely well nourished
- good reserves of fat
Players will stop fasting at "a bit under nourished".
Starvation itself will not kill a player.