Difference between revisions of "Oak tree"
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*The other tree will only be killed when the oak moves to the next age level. Until then it will continue to grow and age as normal. | *The other tree will only be killed when the oak moves to the next age level. Until then it will continue to grow and age as normal. | ||
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+ | ==The kill zone== | ||
{| border="1" cellspacing="0" cellpadding="3" style="text-align:center;" | {| border="1" cellspacing="0" cellpadding="3" style="text-align:center;" | ||
|O || O || O || O || O || O || O | |O || O || O || O || O || O || O |
Revision as of 02:50, 10 February 2017
Main / Terrain / Trees / Oak tree
Description
A tall, sprawling tree which is particularly rare to come by. Oaks can take months to reach old age, but are often used for ornamental purposes rather than utility.
Notes
- Items made from oak take 20% less damage when used. Charcoal piles made out of oak produce more charcoal. Acorns may be harvested from oak trees during the appropriate season
- Oak tree will also kill trees and bushes around it due to its thick foliage blocking the sunlight. This kill zone is 1 tile at Mature, 2 tiles at Old (see below). If you are planting an oak, you need to leave at least 2 tiles between it and other trees. Exclusion zones from Oaks or Willows may overlap the exclusion zone of the Oak, but all trees that are actually growing inside the zone will die.
- The other tree will only be killed when the oak moves to the next age level. Until then it will continue to grow and age as normal.
The kill zone
O | O | O | O | O | O | O |
O | X | X | X | X | X | O |
O | X | X | X | X | X | O |
O | X | X | T | X | X | O |
O | X | X | X | X | X | O |
O | X | X | X | X | X | O |
O | O | O | O | O | O | O |
T=Tree
X=Kill zone from mature onwards
X=Kill zone from old onwards
O=Safe zone