Difference between revisions of "Historical:Gary"
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===Description=== | ===Description=== | ||
− | + | Gary is the 6th [[Gods|deity]] ascension from a demigod of a [[player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon. | |
== Game lore == | == Game lore == |
Revision as of 23:09, 5 November 2017
Contents
Description
Gary is the 6th deity ascension from a demigod of a player. His channeling item is a gold or silver statuette of Magranon.
Game lore
Gary's converting speech
Gary's Inscription (Bone Altar)
Abilities
Each God has slightly different abilities and penalties. See the Gods individual pages for details. Below lists only the abilities and penalties of Gary.
This area currently incomplete as no information is available
Gary's followers abilities and penalties
(See the follower page for details on being a follower)
Please note : To convert someone to a follower of Gary when not converting at the Bone Altar they must be at least -1 Alignment. When using the Bone Altar, you must right-click and select random inscription. This will present you with a dialog for Gary or Tosiek or Nathan. You can dismiss the dialog and try again until you have the one for Gary. You do not lose Gary faith when traveling from Chaos to Freedom Isles.
Follower abilities
- Receives Gary domain bonuses while in Gary's domain. See domain of the gods for more details about this. - unknown
- Receives a passive at 20 Faith - unknown
Follower penalties
- Followers cannot raise Faith above 30.
- Alignment penalties.
- (to be continued)
Gary's priests abilities and penalties
(See the priest page for details on priest-hood)
Priest abilities
Priest penalties
Gary's champion abilities and penalties
(to be continued)
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.
Name | Level (Faith) | Favor | Difficulty | Time (Seconds) | Targets | Description | Notes |
---|---|---|---|---|---|---|---|
Sixth sense | 6 | 15 | 20 | 10 | Creature | Detect hidden creatures and traps. | N/A |
Bless | 8 | 10 | 10 | 10 | Item, Creature | Adds a holy aura of purity. | Good for low skill channeling grinding, use on blank altars to bless them to Magranon. |
Dispel | 10 | 10 | 20 | 4 | Tile, Item, Creature | Tries to dispel an effect on the target. | N/A |
Drain stamina | 10 | 20 | 20 | Creature | Drains stamina and adds to you. | N/A | |
Tangle weave | 10 | 30 | 30 | 6 | Creature | Tangles the weave and slows enemy casting. | N/A |
Locate soul | 20 | 20 | 10 | 10 | Tile, Item, Creature | Locates a player and corpses | N/A |
Phantasms | 20 | 10 | 10 | Creature | Target sees illusions. | Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power. | |
Nolocate | 22 | 15/60 | 10 | 15 | Creature, Item | Hides you from locate spells | N/A |
Vynora's Hand | 28 | 30 | 30 | 30 | Item | counters Vynora's demise enchant | N/A |
Charm animal | 30 | 40 | 35 | 20 | Creature | Turns an animal into a loyal companion | Casting begins combat |
Nimbleness | 30 | 80 | 60 | 20 | Item | increases chances to hit | N/A |
Cure light | 31 | 10 | 5 | 10 | Wounds | Heals a little damage | N/A |
Lurker in the dark | 31 | 30 | 60 | 20 | Item | Locates enemies | Effective when cast on a pendulum. |
Lurker in the woods | 31 | 30 | 60 | 20 | Item | Locates rare creatures | locates Champion animals. Effective when cast on a pendulum. |
Rotting Touch | 33 | 40 | 60 | Item | Target causes rotting wounds, but takes more damage. | Can only be cast on weapons; causes an infected wound but weapon takes more damage. |
spells will be continued