Difference between revisions of "Wooden door"
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A door for a [[wooden house]]. | A door for a [[wooden house]]. | ||
− | == | + | == Locking == |
− | It can be locked with a [[door lock]]. Any intelligent mob, for example [[troll]]s, or | + | It can be locked with a [[door lock]]. Any intelligent mob, for example [[troll]]s, or players can pass through an unlocked door. |
== Modifying == | == Modifying == | ||
Line 32: | Line 32: | ||
== Notes == | == Notes == | ||
* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built. | * When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built. | ||
− | * For | + | * For other material type doors see [[Door]]. |
== External Tools == | == External Tools == |
Revision as of 02:01, 19 February 2018
Main / Structures / House doors / Wooden door
Creation |
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Total materials |
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Result |
Wooden door |
Skill and improvement |
Notes |
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Contents
Description
A door for a wooden house.
Locking
It can be locked with a door lock. Any intelligent mob, for example trolls, or players can pass through an unlocked door.
Modifying
- You can turn walls to suit your needs.
Repairing and improving
- Any damage must be repaired on the walls/door with a plank before improving it.
- Activate a plank, right-click the wall, and select "Repair" or "Improve".
- The effective quality of the plank is affected by its damage and the player's carpentry skill.
- Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).
- 1 plank of any QL will only repair 10 damage.
Notes
- When building a wall, window, or door, the quality of the materials and the player's skills affect the initial quality of the piece built.
- For other material type doors see Door.