Difference between revisions of "Fishing"

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== Description ==
 
== Description ==
'''Fishing''' is the skill of catching [[fish]]. The skill affects the types of fish you get and their weight.  
+
'''Fishing''' is the skill of catching [[fish]]. It affects the types of fish caught, their weight, and your overall success rate in catching fish.  
  
==== Characteristic gained ====
+
== Method ==
Soul / [[Soul depth]]
+
 
 +
'''Standing on Land:'''
  
== Method ==
 
 
* Activate the [[fishing rod]] or [[fine fishing rod]]
 
* Activate the [[fishing rod]] or [[fine fishing rod]]
* Right click on [[water tile]] within 3 tiles of you or the [[boat]] you are standing in
+
* Right-click a fully submerged [[water tile]] within 3 tiles of the tile on which you stand.
* Select ''Fish''.
+
* Select "Fish".
  
You can only fish on tiles that are fully submerged under water. To fish from a boat, you will want to have it moored or have boarded it as a passenger since drifting out of the 3 tile range breaks the fishing action.
 
  
== Types of fish ==
+
'''Embarked on Boat:'''
 +
 
 +
* Activate the fishing rod or fine fishing rod
 +
* Right-click a fully submerged water tile within 3 tiles of the [[boat]] and select "Fish". Another option, with the fishing rod activated, is to simply right-click the boat itself and select "Fish".
  
The higher the quality of the fish, the more weight the fish will have. Each species has a weight to quality ratio. A high quality roach will likely never outweigh any quality of catfish for example.
 
  
You can get better fish in deeper water. This water depth is the same depth that first triggers the "Out to Sea" achievement. Past that point special fishing tiles, usually found with [[Lurker in the deep]] pendulum, begin showing up quite frequently. Special fishing tiles do not move/disappear on their own. The tiles will change to a different special fish type at the beginning of a season change. Tiles can disappear if the terrain around them is modified. Heavier fish also cause your line to snap more frequently (possible based on line quality and/or skill level). Losing fish to line breaks reduces your catch rate, but generally fishing in deep water is better than shallow.
+
'''Note''' - When fishing by boat, due to the forces of wind and current, it is often necessary for the captain to either moor the boat with an [[anchor]] or disembark and then re-embark as a passenger. This will secure the boat from further movement and then make fishing possible.
  
Some shore fish can also be caught out in ocean waters, usually at a higher quality than they would be found closer to shore. Typically the lighter fish are much easier to catch at high quality, with q50+ roach and perch being not uncommon even for a beginning fisher. High ql catfish on the other hand will be quite rare at the beginning.
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== Types of fish ==
  
 
===Shore Fish===
 
===Shore Fish===
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*[[White shark]] 2.0 kg/ql
 
*[[White shark]] 2.0 kg/ql
  
== Rarity ==
+
 
 +
 
 +
'''Note''' - The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.
 +
 
 +
== Special Fishing Tiles ==
 +
 
 +
 
 +
In certain locations, far out at sea, one can find what are known as "special fishing tiles". These tiles are special because of their relatively low number Wurm-wide as well as the special types of fish which can be found there.
 +
 
 +
 
 +
* Special fishing tiles do not move/disappear on their own.
 +
* The tiles will change with the seasons to produce different special fish types. This occurs at the beginning of a [[Time of wurm|season change]].
 +
* Aside from blind searching and perhaps some luck, a [[Lurker in the deep]] pendulum can be used to locate these special tiles.
 +
* Special fishing tiles can disappear if the terrain around them is modified.
 +
 
 +
== Rarity in Fishing==
 +
 
 +
 
 
Certain rarity bonuses have been discovered for both fish and fishing rods.
 
Certain rarity bonuses have been discovered for both fish and fishing rods.
===Fish===
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Rare rolls are at the "Something Bites" event message.
+
 
 +
'''Fish'''
 +
 
 +
 
 +
* Rare rolls occur at the "Something Bites" event message.
 
<br />{{event|inline|You have a moment of inspiration...<br/>Something bites.}}<br />
 
<br />{{event|inline|You have a moment of inspiration...<br/>Something bites.}}<br />
At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away. At lower fishing skills you may lose these fish more often than at higher skill levels. These fish are slightly heavier than a fish of the same quality level. You can use them in meals, but they will not make the meal rare nor will butchering them give rare fillets. They may be sacrificed at an altar for a refresh like all other rares.
+
At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away.  
 +
 
 +
* At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish of the same quality level and species.  
 +
 
 +
* Rare fish can be used in meals, but they will not make the meal rare.
 +
 
 +
* Butchering rare fish will not give rare fillets.  
 +
 
 +
* They may be sacrificed at an altar for a refresh like all other rares.
 +
 
 +
 
 +
'''Fine Fishing Rod'''
 +
 
 +
 
 +
* Takes slightly less damage.
 +
 
 +
* Increases the average weight of fish caught.
 +
 
 +
* Increases catching frequency.
  
===[[Fine fishing rod]]===
+
* Increases the chance at catching unique fish at special fishing spots.
* Take slightly less damage.
 
* Increase the average weight of fish caught.
 
* Increase catching frequency.
 
* Increase the chance at catching unique fish at special fishing spots.
 
  
 
== Notes ==
 
== Notes ==
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. Max fillets tends to happen around the 15 kg mark, but may be related to [[butchering]] skill.
+
* Catching heavier fish comes with a higher chance of line breakage.
 +
 
 +
* Some shore fish can also be caught out in ocean waters, usually at a higher quality than they would be found closer to shore.
 +
 
 +
* Typically, lighter fish are much easier to catch at high quality, with q50+ roach and perch not being uncommon for even a beginning fisher.
 +
 
 +
* You can get better fish in deeper water. This water depth is the same depth that first triggers the "Out to Sea" achievement.
 +
 
 +
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the [[butchering]] skill.
 +
 
 
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
 
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
* Fishing in deeper water is almost always better.
+
 
* The fishing skill is quite slow to level, a high [[Circle of Cunning|CoC]] rod wouldn't be a bad idea.
 
 
* Willow rods take less damage from catching heavy fish.
 
* Willow rods take less damage from catching heavy fish.
* Fishing skill goes up as you fish, not when you catch the fish.
+
 
 +
* The fishing skill itself goes up as you fish (as the fishing action timer runs), not upon individual catches. Fishing will also provide the player with gains in the area of Soul/[[Soul depth]].
 +
 
 
* Fishing is close to impossible in small pools (less than 4x4) of water.  
 
* Fishing is close to impossible in small pools (less than 4x4) of water.  
* It is possible to make a fishing pond inside a cave, but you will only catch some types of fish.
+
 
* [[Lurker in the deep]] cast on a [[pendulum]] will help you find good fishing spots for rare fish like white shark.
+
* It is possible to fish underground and inside of caves, but the available species of fish found here will be limited.
* Small fish can often be caught at high quality and make excellent taming foods for tough meat eating creatures as a result.
 
  
 
== [[Titles]] ==
 
== [[Titles]] ==
 +
 
* Fisherman/Fisherwoman at 50 skill
 
* Fisherman/Fisherwoman at 50 skill
 
* Angler at 70 skill
 
* Angler at 70 skill

Revision as of 17:56, 4 April 2018

Main / Skills / Nature / Fishing

Description

Fishing is the skill of catching fish. It affects the types of fish caught, their weight, and your overall success rate in catching fish.

Method

Standing on Land:


Embarked on Boat:

  • Activate the fishing rod or fine fishing rod
  • Right-click a fully submerged water tile within 3 tiles of the boat and select "Fish". Another option, with the fishing rod activated, is to simply right-click the boat itself and select "Fish".


Note - When fishing by boat, due to the forces of wind and current, it is often necessary for the captain to either moor the boat with an anchor or disembark and then re-embark as a passenger. This will secure the boat from further movement and then make fishing possible.

Types of fish

Shore Fish

Ocean Fish

Special tile fish

Sailfish have a high chance to snap your fishing line compared to other fish of the same size.


Note - The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.

Special Fishing Tiles

In certain locations, far out at sea, one can find what are known as "special fishing tiles". These tiles are special because of their relatively low number Wurm-wide as well as the special types of fish which can be found there.


  • Special fishing tiles do not move/disappear on their own.
  • The tiles will change with the seasons to produce different special fish types. This occurs at the beginning of a season change.
  • Aside from blind searching and perhaps some luck, a Lurker in the deep pendulum can be used to locate these special tiles.
  • Special fishing tiles can disappear if the terrain around them is modified.

Rarity in Fishing

Certain rarity bonuses have been discovered for both fish and fishing rods.


Fish


  • Rare rolls occur at the "Something Bites" event message.


You have a moment of inspiration...
Something bites.

At this point you have a chance to actually catch the fish, have your line snap, or have the fish get away.

  • At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish of the same quality level and species.
  • Rare fish can be used in meals, but they will not make the meal rare.
  • Butchering rare fish will not give rare fillets.
  • They may be sacrificed at an altar for a refresh like all other rares.


Fine Fishing Rod


  • Takes slightly less damage.
  • Increases the average weight of fish caught.
  • Increases catching frequency.
  • Increases the chance at catching unique fish at special fishing spots.

Notes

  • Catching heavier fish comes with a higher chance of line breakage.
  • Some shore fish can also be caught out in ocean waters, usually at a higher quality than they would be found closer to shore.
  • Typically, lighter fish are much easier to catch at high quality, with q50+ roach and perch not being uncommon for even a beginning fisher.
  • You can get better fish in deeper water. This water depth is the same depth that first triggers the "Out to Sea" achievement.
  • Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the butchering skill.
  • When catching white or blue sharks, they deal a small poison damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
  • Willow rods take less damage from catching heavy fish.
  • The fishing skill itself goes up as you fish (as the fishing action timer runs), not upon individual catches. Fishing will also provide the player with gains in the area of Soul/Soul depth.
  • Fishing is close to impossible in small pools (less than 4x4) of water.
  • It is possible to fish underground and inside of caves, but the available species of fish found here will be limited.

Titles

  • Fisherman/Fisherwoman at 50 skill
  • Angler at 70 skill
  • Kingfisher at 90 skill
  • Hooked on Fishing at 100 skill