Difference between revisions of "Chicken coop"

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*  Loading
 
*  Loading
  
    You can only load hens into the coop.
+
You can only load hens into the coop.
    To load a hen, one must first lead one, then right click the coop and click "load creature".
+
To load a hen, one must first lead one, then right click the coop and click "load creature".
    To be able to load the creature there must be water in the drinker and food in the feeder.
+
To be able to load the creature there must be water in the drinker and food in the feeder.
    You can only put food in the feeder that can be planted. Example: pumpkin seed, or corn.
+
You can only put food in the feeder that can be planted. Example: pumpkin seed, or corn.
    Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic).
+
Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic).
    QL must be greater than or equal to 10 to load a chicken.
+
QL must be greater than or equal to 10 to load a chicken.
  
 
*Feeding and watering
 
*Feeding and watering
  
    Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is subtracted from the feeder.
+
Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is subtracted from the feeder.
    E.g. if there are 4 hens loaded 4 food will be subtracted.
+
E.g. if there are 4 hens loaded 4 food will be subtracted.
    Also 250 grams of water for each hen will be subtracted from the drinker.
+
Also 250 grams of water for each hen will be subtracted from the drinker.
  
 
*Egg output
 
*Egg output
  
    Eggs will be created every 12 hours.
+
Eggs will be created every 12 hours.
    Egg ql is dictated by the ql of the coop.
+
Egg ql is dictated by the ql of the coop.
    Egg count is equal to the count of the chickens.
+
Egg count is equal to the count of the chickens.
    If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.  
+
If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.  
  
 
*Locks and permissions
 
*Locks and permissions
  
    Coops are lockable and spawn on creation with a 1ql small padlock.
+
Coops are lockable and spawn on creation with a 1ql small padlock.
    Coops have manageable perms, like any other lockable container.  
+
Coops have manageable perms, like any other lockable container.  
  
* Misc. info
+
* Miscellanous info
  
    You cannot load a coop with chickens in it.
+
You cannot load a coop with chickens in it.
    Chickens in a coop, on deed, count towards the ratio.
+
Chickens in a coop, on deed, count towards the ratio.
    You cannot bash a coop with chickens loaded.
+
You cannot bash a coop with chickens loaded.
    The egg box will only hold 100 eggs.  
+
The egg box will only hold 100 eggs.
  
 
== Creation ==
 
== Creation ==

Revision as of 03:00, 26 December 2018

Main / Skills / Carpentry / Fine carpentry / Chicken coop

Chicken coop
A Chicken coop
Creation
Total materials
Result

Chicken coop

Skill and improvement

Description

Used to store and feed chicken(s), and collect eggs.

Coops contain multiple sub items inside.

   Nesting Box, This is where the loaded hens reside.
   Feeder, this is where you place food.
   Drinker, this is where you place water.
   Egg Box, this is where you get the eggs from when they are laid.

Usage

  • Loading

You can only load hens into the coop. To load a hen, one must first lead one, then right click the coop and click "load creature". To be able to load the creature there must be water in the drinker and food in the feeder. You can only put food in the feeder that can be planted. Example: pumpkin seed, or corn. Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic). QL must be greater than or equal to 10 to load a chicken.

  • Feeding and watering

Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is subtracted from the feeder. E.g. if there are 4 hens loaded 4 food will be subtracted. Also 250 grams of water for each hen will be subtracted from the drinker.

  • Egg output

Eggs will be created every 12 hours. Egg ql is dictated by the ql of the coop. Egg count is equal to the count of the chickens. If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.

  • Locks and permissions

Coops are lockable and spawn on creation with a 1ql small padlock. Coops have manageable perms, like any other lockable container.

  • Miscellanous info

You cannot load a coop with chickens in it. Chickens in a coop, on deed, count towards the ratio. You cannot bash a coop with chickens loaded. The egg box will only hold 100 eggs.

Creation

  • 50 fine carpentry skill is required to start and continue building.

Additional Notes


See Also