Difference between revisions of "Dragon"
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*Can't be [[Taming|tamed]]. | *Can't be [[Taming|tamed]]. | ||
*They also protect [[Huge egg]]s which should hatch. | *They also protect [[Huge egg]]s which should hatch. | ||
− | *[[Butchering]] products - [[Meat]],[[ | + | *[[Butchering]] products - [[Meat]],[[scales]], [[Animal hide|hide]] and a [[tooth]]. |
*Bashing, slashing attack and tail whip attack. Hits very fast. | *Bashing, slashing attack and tail whip attack. Hits very fast. | ||
Revision as of 13:05, 3 September 2006
Description
Dragons are unique creatures. They do not normally spawn. There is usually only 1 dragon of each type per map, unless they are hatch from huge eggs.
- There are 4 dragons.
- Red - strongest.
- White - weak (hatchling).
- Black - middle (hatchling).
- Green - weakest (hatchling).
- Bashing, slashing, and burning attack.
- Can swim.
- Can climb everything.
- Can't fly.
- Range of 10 tiles as it can only move 10 tiles in each direction from its spawn point. This is NOT true for the White Dragon, his range is currently unknown
- Can't be tamed.
- They also protect Huge eggs which should hatch.
- Butchering products - Meat,scales, hide and a tooth.
- Bashing, slashing attack and tail whip attack. Hits very fast.