Difference between revisions of "Charm animal"
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# Right-click a creature | # Right-click a creature | ||
# Select ''Spells'' > ''Charm animal'' | # Select ''Spells'' > ''Charm animal'' | ||
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+ | ==Notes== | ||
+ | * To charm an animal on deed, a player needs permissions on that deed to: | ||
+ | **Charm/Tame/Dominate | ||
+ | **Cast Deity Spells | ||
+ | **Attack citizens. | ||
[[Category:Fo spells]] | [[Category:Fo spells]] | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Babel/C]] | [[Category:Babel/C]] |
Latest revision as of 17:36, 21 February 2022
Main / Religion / Spells / Charm animal
Stats |
---|
Faith: 30 |
God |
Only a Priest of Fo can cast this spell |
Description
Turns an animal into a loyal companion (pet).
The spell is an aggressive spell. The animal you cast the spell on will attack you even if it was non-aggressive. However, the casting process will not be interrupted by combat, even if the creature hits the caster.
The spell can charm animals in situations where taming is not possible: animals can be charmed if they are in deep water or on a deed. There is no need to go unfaithful or unlawful when charming on deed.
Method
Notes
- To charm an animal on deed, a player needs permissions on that deed to:
- Charm/Tame/Dominate
- Cast Deity Spells
- Attack citizens.