Difference between revisions of "Large maul"
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* Mauling damage is good vs armour units. | * Mauling damage is good vs armour units. | ||
* Great at demolition as they are akin to what we know in real-life as a sledge hammer. | * Great at demolition as they are akin to what we know in real-life as a sledge hammer. | ||
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| + | == [[Titles]] == | ||
| + | * God of Thunder/Goddess of Thunder at 100 skill | ||
Revision as of 19:29, 26 February 2022
Main / Skills / Smithing / Weapon smithing / Large maul
| Creation |
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| Result |
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Large maul (5.00 kg) |
| Skill and improvement |
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Description
A huge spiked heavy clump of metal on a shaft.
Weapon Stats
- Skills: Mauls > Large maul
- Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
- Attack Speed: 6 seconds (5 in Aggressive Mode)
- Damage Type: Mauling
- Parry Rate: Medium
- Wielding: Two-hander (Unable to use a shield with it)
Skins applicable
Notes
- The QL of the shaft affects the percentage chance of success.
- This weapon benefits greatly from Flaming aura enchants.
- Mauling damage is good vs armour units.
- Great at demolition as they are akin to what we know in real-life as a sledge hammer.
Titles
- God of Thunder/Goddess of Thunder at 100 skill
Weapons: