Difference between revisions of "Locksmithing"

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m (Characteristics info)
m (Skills pages update)
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== Locksmithing Items ==
 
== Locksmithing Items ==
See also ''[[:Category:Locksmithing items]]''
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See [[:Category:Locksmithing items]]
  
 
== Lock quality ==
 
== Lock quality ==
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| Fantastic || 90 - 99.99
 
| Fantastic || 90 - 99.99
 
|}
 
|}
==Characteristics trained==
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==Skills & Characteristics==
See: [[Characteristics]]
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* [[Smithing]] > [[Locksmithing]]
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* [[Body]] > [[Body strength]]
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* [[Body]] > [[Body control]]
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==[[Titles]]==
 
==[[Titles]]==
 
* Locksmith at 50 skill
 
* Locksmith at 50 skill

Revision as of 22:23, 4 March 2022

Main / Skills / Smithing / Locksmithing

Description

Locksmithing is the skill of making locks and related items.

Locksmithing is a create-only craft, which means its products cannot be improved. Their quality is determined by locksmithing skill, quality of the lump used, and pure chance. The maximum possible quality is the quality of the lump used.

The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.

At 25 skill, you gain the ability to produce lockpicks. Note: this no longer following the Epic curve as of March 2014.

Locksmithing Items

See Category:Locksmithing items

Lock quality

Lock Description QL range
Very poor 1 - 9.99
Poor 10 - 19.99
Below average 20 - 29.99
Okay 30 - 39.99
Above average 40 - 49.99
Pretty good 50 - 59.99
Good 60 - 69.99
Very good 70 - 79.99
Exceptional 80 - 89.99
Fantastic 90 - 99.99

Skills & Characteristics

Titles

  • Locksmith at 50 skill
  • Safesmith at 70 skill
  • Master Locksmith at 90 skill