Difference between revisions of "Natural substances"

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(→‎Titles: Added missing title.)
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At beginning levels try making [[lye]] or [[farmer salve]].  Once around 25 skill try making barley and garlic [[healing cover]]s.  [[Concrete]] once you reach about 40-45 skill.
 
At beginning levels try making [[lye]] or [[farmer salve]].  Once around 25 skill try making barley and garlic [[healing cover]]s.  [[Concrete]] once you reach about 40-45 skill.
  
== See Also ==
 
[[:Category:Natural substances items|Natural substances items]]
 
  
==Characteristics trained==
+
==Skills & Characteristics==
See: [[Characteristics]]
+
* [[Alchemy]] > Natural substances
 +
* [[Mind]] > [[Mind logic]]
  
 
== [[Titles]] ==
 
== [[Titles]] ==
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* Rainbow Maker at 90 skill
 
* Rainbow Maker at 90 skill
 
* Supernatural at 100 skill
 
* Supernatural at 100 skill
 +
 +
== See Also ==
 +
[[:Category:Natural substances items|Natural substances items]]
 +
  
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 12:48, 1 October 2022

Main / Skills / Alchemy / Natural substances

Description

Natural substances is an alchemy subskill used in the creation of dye, lye, tannin, transmutation liquid, healing covers, and concrete. Having this skill at 10 gains the ability to use "Lore" on a combination of items, predicting the effects.

Items required

At beginning levels try making lye or farmer salve. Once around 25 skill try making barley and garlic healing covers. Concrete once you reach about 40-45 skill.


Skills & Characteristics

Titles

  • Apothecarist at 50 skill
  • Transmutator at 70 skill
  • Rainbow Maker at 90 skill
  • Supernatural at 100 skill

See Also

Natural substances items