Difference between revisions of "Wild grasses"
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|action=botanize | |action=botanize | ||
|yields=Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds. | |yields=Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds. | ||
− | + | |examine=Useful grains and other grass-like plants are growing here in abundance. | |
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Latest revision as of 03:19, 6 December 2023
Main / Skills / Botanizing
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Wild grasses is a type of Resource node.
Description
Useful grains and other grass-like plants are growing here in abundance.
Notes
- Lore can vary slightly from one Wild grasses node to the next due to a number of factors such as season, location, tile type and skill.
- Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
- Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.
See also
- Resource nodes
- List of Node resources