Difference between revisions of "Steppe tile"

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m (Add possible resource node spawns)
 
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* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.
 
* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.
 
* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].  
 
* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].  
 +
*The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
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== See also==
 
== See also==

Latest revision as of 03:07, 19 December 2023

Main / Terrain / Steppe tile

Steppe
A Steppe
Properties
  • Max flat speed: 12.15km/h
  • Can be created by players?: yes
  • Underground: No
Creation
Material


Description

A steppe tile is a ground tile characterized by regions too dry to support a forest but not dry enough to be a desert.

Notes


See also