Difference between revisions of "Characteristics"
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:** [[Body Strength]] - Primarily raised by [[Mining]], [[Digging]] and [[Woodcutting]]. High skill allows you to carry more, do more damage in fighting and destroying walls. 21 strength is needed to get the option to destroy a wall. | :** [[Body Strength]] - Primarily raised by [[Mining]], [[Digging]] and [[Woodcutting]]. High skill allows you to carry more, do more damage in fighting and destroying walls. 21 strength is needed to get the option to destroy a wall. | ||
:** [[Body Stamina]] - Primarily raised the longer you play, as well as by performing fatiguing tasks. (Such as building walls and houses for example.) | :** [[Body Stamina]] - Primarily raised the longer you play, as well as by performing fatiguing tasks. (Such as building walls and houses for example.) | ||
− | :** [[Body Control]] - Primarily raised by [[Woodcutting]]. | + | :** [[Body Control]] - Primarily raised by [[Woodcutting]]. 21 body control is needed to be able to use the steal command. |
:* Mind | :* Mind | ||
− | :** [[Mind Logic]] - Primarily raised by [[Carpentry]] & [[Smithing]]. | + | :** [[Skills:Mind_logic|Mind Logic]] - Primarily raised by [[Carpentry]] & [[Smithing]]. |
:** [[Mind Speed]] - Primarily raised by [[Fighting|fighting]] and [[Yoyo|yoyo]] skill. | :** [[Mind Speed]] - Primarily raised by [[Fighting|fighting]] and [[Yoyo|yoyo]] skill. | ||
:* Soul | :* Soul | ||
− | :** [[Soul Strength]] - Primarily raised by [[Religion]] skills. | + | :** [[Skills:Soul_strength|Soul Strength]] - Primarily raised by [[Religion]] skills. |
− | :** [[Soul Depth]] - Raised by [[Nature]] and [[Cooking]] skills. | + | :** [[Skills:Soul_depth|Soul Depth]] - Raised by [[Nature]] and [[Cooking]] skills. |
== Detailed table of how raising a specific skill affects certain characteristics == | == Detailed table of how raising a specific skill affects certain characteristics == |
Revision as of 14:24, 4 October 2006
Main_Page / Useful N00b Links / Characteristics
Description
Press F2 to see your Characteristics. These are stats that affect pretty much everything you do, and are raised by a large number of skills.
- Body
- Body Strength - Primarily raised by Mining, Digging and Woodcutting. High skill allows you to carry more, do more damage in fighting and destroying walls. 21 strength is needed to get the option to destroy a wall.
- Body Stamina - Primarily raised the longer you play, as well as by performing fatiguing tasks. (Such as building walls and houses for example.)
- Body Control - Primarily raised by Woodcutting. 21 body control is needed to be able to use the steal command.
- Body
- Mind
- Mind Logic - Primarily raised by Carpentry & Smithing.
- Mind Speed - Primarily raised by fighting and yoyo skill.
- Mind
- Soul
- Soul Strength - Primarily raised by Religion skills.
- Soul Depth - Raised by Nature and Cooking skills.
- Soul
Detailed table of how raising a specific skill affects certain characteristics
Body Strength | Body Stamina | Body Control | Mind Logic | Mind Speed | Soul Strength |
Soul Depth | |
Climbing | ● | ● | |||||
Hot-Food_Cooking | ● | ||||||
Foraging | ● | ||||||
Botanizing | ● | ||||||
Mining | ● | ● | ● | ● | |||
Woodcutting | ● | ● | |||||
Digging | ● | ● | ● | ||||
Carpentry | ● | ● | |||||
Firemaking | ● | ||||||
Pottery | ● | ● | |||||
Paving | ● | ● | |||||
Tracking | ● | ● | ● | ||||
Prospecting | |||||||
Cloth Tailoring | ● | ● | |||||
Repairing | ● | ● | |||||
Leatherworking | ● | ● | |||||
Stone Cutting | ● | ● | |||||
Masonry | ● | ● | |||||
First Aid | ● | ● | |||||
Natural Substances | ● | ||||||
Yoyo | ● | ||||||
Fishing | ● | ||||||
Animal Taming | ● | ● | |||||
Channeling | ● | ● |
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