Difference between revisions of "Soul strength"

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[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
 
[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
  
Gained by skills like [[casting]], [[paving]] and [[taming]]. Now require 20.5 body and soul strength to attack players on the Home server.
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Gained by skills like [[channeling]], [[paving]] and [[taming]]. Now require 20.5 body and soul strength to attack players on the Home server.
  
 
Soul strength helps defend against offensive spells cast upon you. Priests of Libila need 25 soul strength to become a champion.
 
Soul strength helps defend against offensive spells cast upon you. Priests of Libila need 25 soul strength to become a champion.

Revision as of 11:29, 30 January 2007

Main Page / Useful links for beginners / Characteristics / Soul strength

Gained by skills like channeling, paving and taming. Now require 20.5 body and soul strength to attack players on the Home server.

Soul strength helps defend against offensive spells cast upon you. Priests of Libila need 25 soul strength to become a champion.