Difference between revisions of "GLSL"

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GLSL - OpenGL Shader Language
 
GLSL - OpenGL Shader Language
  
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GLSL is used by Wurm to add some hardware accelerated graphical effects, including the water ripples.
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*[http://www.opengl.org/documentation/glsl/ OpenGL Organisation Documentation for GLSL]
 
*[http://en.wikipedia.org/wiki/GLSL WikiPedia article on GLSL]
 
*[http://en.wikipedia.org/wiki/GLSL WikiPedia article on GLSL]
 
*[http://developer.nvidia.com/object/nature_scene.html NVidia example of moving grass in GLSL]
 
*[http://developer.nvidia.com/object/nature_scene.html NVidia example of moving grass in GLSL]
 
*[http://www.shadertech.com/cgi-bin/shaders.cgi?filter=-1 ShaderTech collection of Shader examples]
 
*[http://www.shadertech.com/cgi-bin/shaders.cgi?filter=-1 ShaderTech collection of Shader examples]
 
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*[http://www.google.com/search?q=glsl Google search for GLSL]
  
 
[[Category:Technical Details]]
 
[[Category:Technical Details]]
 
{{stub}}
 
{{stub}}

Revision as of 21:52, 7 April 2007

GLSL - OpenGL Shader Language

GLSL is used by Wurm to add some hardware accelerated graphical effects, including the water ripples.


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