Difference between revisions of "Key"

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=== Miscellany ===
 
=== Miscellany ===
:*For some reason, you can only Set Price on a key you created yourself. Possibly a bug?
+
:*Copies made from a [[Key Form|form]] will have different ql's than the original key. A copy can be identified by seeing if ''"It has some weird dents"'' is in the key's description. This goes even for 2nd+ generation copies.
:*It looks like your own keys (made or duplicated) are stored as different objects than keys made by others. They appear to be different object types with the same descriptive name, "key".
+
 
:*If you drag six keys of both types, instead of saying "You get six keys" it says "You get four keys. You get two keys."
 
:*Maybe all of this is some kind of code used to make your own keys no-drop? (currently no keys are no-drop, but maybe they used to be?).
 
  
 
[[Category:Locksmithing items]]
 
[[Category:Locksmithing items]]
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Revision as of 09:27, 17 April 2007

Main / Skills / Smithing / Locksmithing / Key

Description

A key made of copper.

Method

  1. Equip a copper lump
  2. Right click your key form
  3. Select Create/Miscellaneous/Key

Tools required

Items required

Resulting product

Usage

  • Used to open doors and gates. When creating locks, a key is produced. In this case, the key's quality will match the lock's quality. You can make copies of keys using a key form.

Miscellany

  • Copies made from a form will have different ql's than the original key. A copy can be identified by seeing if "It has some weird dents" is in the key's description. This goes even for 2nd+ generation copies.