Difference between revisions of "Dragon"
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*They also protect [[huge egg]]s which should hatch. | *They also protect [[huge egg]]s which should hatch. | ||
*[[Butchering]] products - [[meat]], [[Dragon Scale|scales]], [[Item:drake hide|Drake hide]] and a [[tooth]]. | *[[Butchering]] products - [[meat]], [[Dragon Scale|scales]], [[Item:drake hide|Drake hide]] and a [[tooth]]. | ||
− | *Bashing, slashing, | + | *Bashing, slashing, biting and hitting attack and tail whip attack. Hits very fast. |
*Can bash down/damage walls or fences. | *Can bash down/damage walls or fences. | ||
*Can't run out of stamina. | *Can't run out of stamina. |
Revision as of 07:08, 22 May 2007
Description
Dragons are unique creatures. They do not normally spawn. There is usually only 1 dragon of each type per map, unless they are hatched from huge eggs.
Details
- There are 4 types of dragons
- Red - strongest.
- White - weak (hatchling).
- Black - middle (hatchling).
- Green - weakest (hatchling).
- Bashing, slashing, and burning attack.
- Can swim.
- Can climb everything.
- Can't fly.
- Range of 10 tiles as it can only move 10 tiles in each direction from its spawn point. This is not true for the White Dragon, her range is currently unknown.
- Can't be tamed.
- They also protect huge eggs which should hatch.
- Butchering products - meat, scales, Drake hide and a tooth.
- Bashing, slashing, biting and hitting attack and tail whip attack. Hits very fast.
- Can bash down/damage walls or fences.
- Can't run out of stamina.
- Moves VERY quickly. Cannot be outrun by a player unless the player has minimal weight.