Difference between revisions of "Dragon"
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Line 16: | Line 16: | ||
*Can climb everything. | *Can climb everything. | ||
*Can't fly. | *Can't fly. | ||
− | *Range of 10 tiles as it can only move 10 tiles in each direction from its spawn point. ''This is '''not''' true for the White Dragon, her range is | + | *Range of 10 tiles as it can only move 10 tiles in each direction from its spawn point. ''This is '''not''' true for the White Dragon, her range is thought to be 30 tiles in each direction.'' |
*Can't be [[Taming|tamed]]. | *Can't be [[Taming|tamed]]. | ||
*They also lay [[huge egg]]s which should hatch. (Green and Red do '''NOT''' lay eggs.) | *They also lay [[huge egg]]s which should hatch. (Green and Red do '''NOT''' lay eggs.) |
Revision as of 15:08, 8 August 2007
Description
Dragons are unique creatures. They do not normally spawn. There is usually only 1 dragon of each type per map, unless they are hatched from huge eggs.
Details
- There are 4 types of dragons
- Red - strongest.
- White - weak (hatchling).
- Black - middle (hatchling).
- Green - weakest (hatchling).
- Bashing, slashing, and burning attack.
- Can swim.
- Can climb everything.
- Can't fly.
- Range of 10 tiles as it can only move 10 tiles in each direction from its spawn point. This is not true for the White Dragon, her range is thought to be 30 tiles in each direction.
- Can't be tamed.
- They also lay huge eggs which should hatch. (Green and Red do NOT lay eggs.)
- Butchering products - meat, scales, Drake hide and a tooth.
- Bashing, slashing, biting and hitting attack and tail whip attack. Hits very fast.
- Can bash down/damage walls or fences.
- Can't run out of stamina.
- Moves VERY fast. Can't be outrun by a player unless the player has minimal weight or is running on cobblestone.