Difference between revisions of "Decay"

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== Description ==
 
== Description ==
Decay is the erotion of items and man made structures in game. There are several ways to reduce it.
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'''Decay''' is the [[wikipedia:erosion|erosion]] of [[item]]s and manmade structures in [[Wurm]]. There are several ways to reduce decay.
  
 
== Decay Rates ==  
 
== Decay Rates ==  
*Deeds decrease decay on walls of any kind by 10x, if the upkeep is higher then 7 days.  
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* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the upkeep is higher then 7 [[day]]s.  
*Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days.
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* Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days.
*Kingdoms reduce wall decay by 2x.
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* [[Kingdom]]s reduce wall decay by 2x.
*Non-kingdom zones have no reduced decay.
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* Non-kingdom zones have no reduced decay.
*Normal decay will rot a 20 quality house wall in 1 month.
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* Normal decay will rot ([[wood]] only?) a 20 quality [[house]] wall in 1 month.
*Containers will reduce decay by 2x.
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* Houses reduce item decay
*Items made out of cedar wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would.  
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* [[Container]]s will reduce decay by 2x.
*Pottery reduces decay by about x1.5, depending on the quality.
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* Items made out of [[cedar]] wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would.  
*Backpacks reportedly have a slight reduction on decay of items in them.
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* [[Pottery]] reduces decay by about x1.5, depending on the quality.
*Stacking a container inside another container does NOT help. Neither do containers in the inventory.  
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* [[Backpack]]s reportedly have a slight reduction on decay of items in them.
*Houses reduce item decay
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* Stacking a container inside another container does NOT help. Neither do containers in the [[inventory]].  
*Raw materials decay faster then finished materials. (Raw materials being logs, rocks etc., finished materials being weapons, tools etc.)
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* Raw materials decay faster then finished materials. (Raw materials being [[log]]s, [[rock]]s etc., finished materials being [[weapon]]s, [[tool]]s etc.)
*There is a 2 day period of no decay after a wall is finished.
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* There is a 2-day period of no decay after a wall is finished.
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[[Category:Babel/D]]
 
[[Category:Babel/D]]
 
[[Category:Misc]]
 
[[Category:Misc]]

Revision as of 01:59, 9 October 2007

Main / Decay

Description

Decay is the erosion of items and manmade structures in Wurm. There are several ways to reduce decay.

Decay Rates

  • Deeds decrease decay on walls of any kind by 10x, if the upkeep is higher then 7 days.
  • Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days.
  • Kingdoms reduce wall decay by 2x.
  • Non-kingdom zones have no reduced decay.
  • Normal decay will rot (wood only?) a 20 quality house wall in 1 month.
  • Houses reduce item decay
  • Containers will reduce decay by 2x.
  • Items made out of cedar wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would.
  • Pottery reduces decay by about x1.5, depending on the quality.
  • Backpacks reportedly have a slight reduction on decay of items in them.
  • Stacking a container inside another container does NOT help. Neither do containers in the inventory.
  • Raw materials decay faster then finished materials. (Raw materials being logs, rocks etc., finished materials being weapons, tools etc.)
  • There is a 2-day period of no decay after a wall is finished.