Difference between revisions of "Settlement:The Abbey"
Line 74: | Line 74: | ||
− | This is the 5th incarnation of the Abbey, and is a | + | This is the 5th incarnation of the Abbey, and is a remotely located sanctuary for chosen followers of Fo to enlighten their souls and to create beauty. The monks redident there guard all that is right and beautiful, and works to spread the love and teachings of Fo. |
==The Abbey areas== | ==The Abbey areas== | ||
− | The Abbey features many spetacular sights of knowledge and beauty, and is known for the hard work of its residents. The Abbey was construcket just a stone throw away from the sparkling waters of Abbey Bay, and the Zarniwoop Peninsula on the north-western coast of the known world of the Home Server. The surrounding forests are home to many vile beasts, such as black wolfs, scorpions and huge spiders, but also has many deers and other peaceful critters. | + | The Abbey features many spetacular sights of knowledge and beauty, and is known for the hard work of its residents. The Abbey was construcket just a stone throw away from the sparkling waters of Abbey Bay, and the Zarniwoop Peninsula on the north-western coast of the known world of the Home Server. The surrounding forests are home to many vile beasts, such as black wolfs, scorpions and huge spiders, but also has many deers and other peaceful critters. But to the north of the Abbey, monstrous trolls roam the dark pine forests, and will beat you to a pulp on sight. |
The Abbey itself contains many gardens, farms and endless tunnels through the nearby mountain, but also astonishing monuments and peaceful environments. | The Abbey itself contains many gardens, farms and endless tunnels through the nearby mountain, but also astonishing monuments and peaceful environments. | ||
==Members== | ==Members== | ||
− | * | + | *Shiver |
*Coolfrogman | *Coolfrogman | ||
*Jindurn | *Jindurn | ||
Line 89: | Line 89: | ||
*Steff | *Steff | ||
*Follower | *Follower | ||
+ | |||
+ | ==Location== | ||
+ | On the west coast north of West Port and Ankhet, and south of Atlantis. |
Revision as of 23:39, 18 October 2007
This settlement existed on an older map of Wurm.
The Abbey 4th Incarnation on Whosville_Island (is itself on an island) maintained by three of the original monks: Shiver, Jindurn and Coolfrogman (Hyman). It is known as The Abbey of Zarniwoop.
See the end of this page for information
Contents
The Abbey of Lhasa (TAOL)
"Om Mani Padme Hum"
(translation: The Jewel is in the Lotus)
This is an wild settlement. It was started when a monk traveled through the portal to attempt convert any native populations, but instead became converted to Fo. In this strange world he discovered that knowledge and ideas of the old world can merge together with the philosophy of the new...
Town Structure
This structure is based on cryptic mystical order. Each Disciple studies a particular method of reaching enlightenment. After anointment a name and title is given after fasting and meditation.
Members
- Zarniwoop: Abbot
- Shiver: Disciple of Cold
- Jindurn: Disciple of Ashes
- Hyman: Disciple of Wind
- Psiongirl: Disciple of Balance
- Zilent: Disciple of Tides
- Abbeygirl: Disciple of Direction
- Gypsysmith: Disciple of Shadows
- Tide : Disciple of Stars
Location
The Abbey (for the most part) has remained hidden.
Screenshots
[[1]] my new dirt pit
Special buildings
- Temple of Decay: Wurms only sacrifical building dedicated to the essence of decay.
- Tower of Divination: (under construction)
- The Archive: This structure houses The Library of Abbey Lore.
Forums
The Abbey of Zarniwoop- 4th incarnation
This is a Home Server settlement. Started to continue the advancement from the first Abbot Zarniwoop. The Abbey of Zarniwoop is currently the 4th incarnation, numbered from the first in map 5. After the Highlands split to join Inacron and Unforgiven, Zarniwoop remained and converted The Highlands into The Abbey of the Highlands. Map 6 brought about The Abbey (TA) with Shiverth (our current Abbot). Map 7 was The Abbey of Lhasa. Gold has now brought about The Abbey of Zarniwoop.
Town Structure
This structure is based on the same order and principles left to the Monks when Zarniwoop continued his journey apart from them.
Members
- Shiver: Abbot
- Jindurn: Monk
- Coolfrogman: Monk
- Dortund: Adherent
- Steff: Adherent of Order
- Ronni: Adherent
- Dust: Adherent
Location
The Abbey of Zarniwoop is at the most westerly point on the Home Server map. Connected by a land bridge to Whosville_Island, the Abbey is itself on a smaller island.
The Abbey of Zarniwoop - 5th incarnation
This is the 5th incarnation of the Abbey, and is a remotely located sanctuary for chosen followers of Fo to enlighten their souls and to create beauty. The monks redident there guard all that is right and beautiful, and works to spread the love and teachings of Fo.
The Abbey areas
The Abbey features many spetacular sights of knowledge and beauty, and is known for the hard work of its residents. The Abbey was construcket just a stone throw away from the sparkling waters of Abbey Bay, and the Zarniwoop Peninsula on the north-western coast of the known world of the Home Server. The surrounding forests are home to many vile beasts, such as black wolfs, scorpions and huge spiders, but also has many deers and other peaceful critters. But to the north of the Abbey, monstrous trolls roam the dark pine forests, and will beat you to a pulp on sight.
The Abbey itself contains many gardens, farms and endless tunnels through the nearby mountain, but also astonishing monuments and peaceful environments.
Members
- Shiver
- Coolfrogman
- Jindurn
- Dortund
- Icyflame
- Steff
- Follower
Location
On the west coast north of West Port and Ankhet, and south of Atlantis.