Difference between revisions of "Mycelium"
(→Growth: Mycelium does not disappear fairly quickly, it disappears so) |
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* [[Tree]]s | * [[Tree]]s | ||
* [[Dirt]] | * [[Dirt]] | ||
− | * [[Packed Dirt]] ''(It is best to | + | * [[Packed Dirt]] ''(It is best to pack dirt tiles to slow growth.)'' |
== Uses == | == Uses == |
Revision as of 00:12, 24 October 2007
Mycelium is the taint of Libila manifesting on the land.
Growth
Mycelium grows in two ways.
- An altar of Libila will create mycelium on randomly chosen tiles within its influence. This way is needed to start a mycelium patch, but drops in efficiency as more and more tiles picked already are infected.
- Existing mycelium spreads to nearby tiles much the same way grass and flowers spread.
Mycelium requires Libila or HOTS influence to grow and survive. If both are missing, the mycelium will start disappearing extremely slowly.
Mycelium can grow on these tiles:
- Grass
- Trees
- Dirt
- Packed Dirt (It is best to pack dirt tiles to slow growth.)
Uses
Blacklighters can absorb mycelium by right-clicking it and selecting the option absorb. This action takes about 10 seconds. By doing this they are able to cure a random wound for 20 damage. They then need to wait 30 seconds for the next wound to be healed. The mycelium tile is destroyed in the process.
Due to the way mycelium grows, consuming tiles in a checkerboard pattern provides optimal regrowth.
Mycelium also restores the food bar of followers of Libila over time while they're standing on it. The increase is approximately the same as the normal decrease from hunger.
A follower of Libila with high enough faith gets a reduced stamina drain while travelling on mycelium tiles. This is believed to happen at 30 faith.