Difference between revisions of "Settlement:Oakvale"

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==About us==
 
==About us==
  
We are a newly founded village interested in getting new or experienced players looking for something new and challenging willing to grind some skills and just have a love for this fine game :)
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WELCOME TO
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http://i81.photobucket.com/albums/j202/HanzoIga/Oakvale.gif
  
You are getting the chance to get on at the beginning of a village creation which will give you time to get to make friends and learn and grew together making the bonds as strong as the mighty oak which our village is named for. We have a lot of work and opening some of the ones that we are looking for are
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We are a newly founded village located near the trolls on the western coast making it easy to travel to wild or to grind you fighting (which I intend to do once I get the village settled away)interested in getting new or experienced players looking for something new and challenging willing to grind some skills and just have a love for this fine game :)
  
 +
You are getting the chance to get on at the beginning of a village creation which will give you time to get to make friends and learn and grew together making the bonds as strong as the mighty oak which our village is named for. We have a lot of work and opening some of the ones that we are looking for are.
 +
 +
Open Postions
 
*leather worker
 
*leather worker
 
*Weapons smith
 
*Weapons smith
 
*Armor smith
 
*Armor smith
*Carpet
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*Carpenter
 
*Shield smith
 
*Shield smith
 
*Medic
 
*Medic
 
*Mason
 
*Mason
 
 
Also Jack of all trades are more then welcome or anyone else.
 
Also Jack of all trades are more then welcome or anyone else.
  
 
We at Oakvale want to keep the game fun and enjoyable and will try two provide many ways to gain exp and have fun.
 
We at Oakvale want to keep the game fun and enjoyable and will try two provide many ways to gain exp and have fun.
  
*Hunting expedition (tundra and trolls nearby)
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*Hunting expedition (Wild,tundra and trolls nearby)
*large projects (road to and from wild and the village itself)
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*large projects (road to and from west coast and the village itself)
*trips to wild
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*and anything that you villagers can come up with[/list]
 
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and what ever else we can think of to make it fun for us to play the game
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Our Resources ones that we have found[/size]
 
 
We have many resources near by including
 
  
 
*Silver
 
*Silver
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*Tar
 
*Tar
  
these are the ones that we have found in the little time that we have been out here
 
  
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If you are interesting please post or if you just want to comment please do
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 +
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JOBS
 +
[url=http://www.wurmonline.com/forum/viewtopic.php?t=16918]Thats right dirt can make you money [/url]
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Contract info
 +
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[url=http://wurmoakvale.proboards106.com]Homepage[/url]
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[url=http://www.wurmonline.com/wiki/index.php/Oakvale] Wiki Page[/url]
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Ingame contacts
 +
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Algoron - Sovereign (AKA Mayor)
 +
 +
Iambob - Lord-Knight
  
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Bikerduck - Lord-Knight
  
We are located near the trolls on the western coast making it easy to travel to wild or to grind you fighting which I intend to do once I get the village settled away
+
Meria - Peasant
  
 
== Website ==
 
== Website ==

Revision as of 06:40, 19 November 2007

Jenn-Kellon home settlement

This was a Jenn-Kellon (white light) settlement on the now deleted home server.

Oakvale
A village like any other

Size 10 Village

Mayor
Algoron
Population
4
Allies
Enemies

None



A size 10 Village deed. It is located south of Ademar about 30 mins. It is a man made island being raised near the troll spawn and near the western road that leads back to Newtown

Mayor

  • Algoron - Blacksmith, Excavator, Miner, Keeper of Faith and Trollslayer

Elders

  • IamBob
  • BikerDuck

Citizens

  • Meria


About us

WELCOME TO Oakvale.gif

We are a newly founded village located near the trolls on the western coast making it easy to travel to wild or to grind you fighting (which I intend to do once I get the village settled away)interested in getting new or experienced players looking for something new and challenging willing to grind some skills and just have a love for this fine game :)

You are getting the chance to get on at the beginning of a village creation which will give you time to get to make friends and learn and grew together making the bonds as strong as the mighty oak which our village is named for. We have a lot of work and opening some of the ones that we are looking for are.

Open Postions

  • leather worker
  • Weapons smith
  • Armor smith
  • Carpenter
  • Shield smith
  • Medic
  • Mason

Also Jack of all trades are more then welcome or anyone else.

We at Oakvale want to keep the game fun and enjoyable and will try two provide many ways to gain exp and have fun.

  • Hunting expedition (Wild,tundra and trolls nearby)
  • large projects (road to and from west coast and the village itself)
  • and anything that you villagers can come up with[/list]

Our Resources ones that we have found[/size]

  • Silver
  • Iron
  • Clay
  • Sand
  • Copper
  • Moss
  • Tar


If you are interesting please post or if you just want to comment please do


JOBS [url=http://www.wurmonline.com/forum/viewtopic.php?t=16918]Thats right dirt can make you money [/url]

Contract info

[url=http://wurmoakvale.proboards106.com]Homepage[/url] [url=http://www.wurmonline.com/wiki/index.php/Oakvale] Wiki Page[/url]

Ingame contacts

Algoron - Sovereign (AKA Mayor)

Iambob - Lord-Knight

Bikerduck - Lord-Knight

Meria - Peasant

Website

Website


News

We are now recuriting and are are welcome.

We are Still in the process of finishing the road to wild and to make the island.

Jobs

  • We need dirt digging experence is nice but not required (massive amount of dirt needed) paying 8 coppers per 100 dirt

or we also do "dirt for tools".

  • Guard towers. We are in need of 3 to 5 towers paying 6s per tower and will supply enchanted chisel 45-50QL & WoA only.