Difference between revisions of "Dragon"
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(→Details: Dragons cannot swim. On the testserver none went into water after dominating them.) |
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* The range of the dragon differs per dragon. The Red Dragon can move 20 [[tile]]s in each direction from its spawn and the White Dragon 30 tiles. The Black and Green Dragons ranges are said to be around 10 tiles. | * The range of the dragon differs per dragon. The Red Dragon can move 20 [[tile]]s in each direction from its spawn and the White Dragon 30 tiles. The Black and Green Dragons ranges are said to be around 10 tiles. | ||
* Can not be [[Taming|tamed]] | * Can not be [[Taming|tamed]] | ||
− | * | + | * Female dragons rarely lay [[huge egg]]s (when very well fed--fat) which should hatch. |
* [[Butchering]] products: [[meat]], [[Dragon Scale|scales]], [[Drake hide|drake hide]] and a [[tooth]]. | * [[Butchering]] products: [[meat]], [[Dragon Scale|scales]], [[Drake hide|drake hide]] and a [[tooth]]. | ||
* Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast. | * Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast. |
Revision as of 13:45, 22 November 2007
Description
Dragons are unique creatures that do not normally spawn. There is usually only 1 dragon of each type per map, unless they are hatched from huge eggs.
Details
Types:
- Red: strongest
- White: weak (hatchling)
- Black: middle (hatchling)
- Green: weakest (hatchling)
Abilities:
- Can't swim
- Can climb everything
- Cannot fly
- The range of the dragon differs per dragon. The Red Dragon can move 20 tiles in each direction from its spawn and the White Dragon 30 tiles. The Black and Green Dragons ranges are said to be around 10 tiles.
- Can not be tamed
- Female dragons rarely lay huge eggs (when very well fed--fat) which should hatch.
- Butchering products: meat, scales, drake hide and a tooth.
- Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast.
- Can bash down/damage walls or fences
- Can not run out of stamina
- Moves VERY fast and cannot be outrun by a player unless the player has minimal weight or is running on cobblestone.