Difference between revisions of "Guides:Tips for Skills"
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==Lock Smithing== | ==Lock Smithing== | ||
− | To raise lock smithing, you will need to make [[key form]]. This is achieved by using a key on clay, make sure the key is of low ql so that your success chance is around 50% for optimal skill gain. '''You do not need to fire the clay mold!''' After 25 lock smithing, the fastest way is to get | + | To raise lock smithing, you will need to make [[key form]]. This is achieved by using a key on clay, make sure the key is of low ql so that your success chance is around 50% for optimal skill gain. '''You do not need to fire the clay mold!''' After 25 lock smithing, the fastest way to get skill is to get a [[small anvil]] that is the right ql to get you a 50% chance to make [[lock picks]], a pure coc anvil is recommended for this. |
==Contributors== | ==Contributors== |
Revision as of 03:44, 6 December 2007
Here is the 'Tips for Skills' page. You can come to this page and put in info on how to raise a certain skill, e.g. what are the tricks of the trade and you can ask for help raising a skill.
Contents
Mining
To grind mining people usually ask for an insanely high ql pickaxe with Wind of Ages spell. This isn't the way to go. You want a relatively low ql pick with as much Circle of Cunning on it as possible, this will give a lot of skill if you mine rock shards with it as it heightens the difficulty and the mine time, its the mine time that improves the skill gain in mining, longer mine time = more skill.
Mining rock shards is easier for a new player up to a decent skill level (20 -30?) but from then on if you want to grind mining I would suggest mining on an ore vein. At around 30 skill, mining iron may be the best option for you, but as you get up to around 40 or even 50 in mining, you should mine Gold or Silver. I would not recommend you start off mining on gold or silver because you are very unlikely to get any ore above ql 1.00 (Mining a ql 1.00 ore/shard gives no skillgain whatsoever)
Carpentry
To grind carpentry the best way is building houses or grinding sub skills like fine carpentry, bowyery and fletching. Don't use Wind of Ages on your mallet when you're building, it leads you to receive less skillgain.
For help in building houses, it is strongly recommended that you visit The "how do I build a house?" guide.
Wood cutting
To grind woodcutting, the best way is to get a good Circle of Cunning Hatchet and start cutting down trees in the area you want to use/ build on. Make sure you repair the axe after every 5-20 uses in consideration to your Repairing skill.
Digging/Terraforming
To grind digging skill up, Use a good Circle of Cunning shovel and try not to keep your eye on the skillgain; trust me it seems like you get your skill up faster, Look for an area you want to flatten or terraform. Dig the areas needed and dump the dirt in areas needed. For example:-
You want a bit of land to be flat and you find out some of it is already flat so you dig the areas are not flat.
100--------Leave the same
100--------Leave the same
150-------- Dig 50 here
100--------Leave the same
100--------Leave the same
But if there is only a small bit that needs terraforming then expand. Cut some trees down around the edge to make a 5x5 flat surface into a 10x10. Do this as much as you can and your skill will shoot up.
Remember dont look at the skills until you have finished at least 5x5 surface
Note: Using the "Flatten" command will give ALOT more skill than simply digging. However its not as productive randomly flattening areas. Addition Note : Player:gavin
Farming
The best way to grind your farming skill is to start with Bread crops or Wemp. (Oat, Wheat & Barley) You may wonder why, but the reason is that you ALWAYS gain seeds for replanting.
To get started so should you start with a 10x10 field for maximum skill gain. Get a small barrel and LOTS of time and you are set. (Read the Farming article for common farming knowledge.)
Blacksmithing
To get started it's best to have a forge of decent QL and good Ql tools. This ensures that your forge will remain hot for longer and heat things faster, and that you will have less of a chance of failing while imping.
What I find handy when skilling up is to make multiple copies of an item and work on them all simultaneously. If you are also a miner or have ready access to unlimited ore, then you can work on any items you want. If you only have limited access to ore, then your best bet is to create and improve needles.
Skillgain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth.
Note: If you dont care on production of items and just want skill do needles, They use .00001 or something ore to create, Hardly anything to imp. And you can fit thousands in jars etc. inside forges. ~Gavin
Masonry
Building houses is said to be good skillgain, but you can't even do that until you hit 30 Masonry, and at 75 skill I personally gain no skill using my WoA/CoC trowel even after putting up 10 walls. The best way to gain skill is to simply improve grindstones and other items that fall under the Stone cutting sub-category. Many towns don't allow statue spamming though, as this contributes to lag, and grindstones can fit in chests and be carried easily, which is why they are preferred. The bonus to this is that you will also have higher %s on making stone bricks and stone slabs.
Lock Smithing
To raise lock smithing, you will need to make key form. This is achieved by using a key on clay, make sure the key is of low ql so that your success chance is around 50% for optimal skill gain. You do not need to fire the clay mold! After 25 lock smithing, the fastest way to get skill is to get a small anvil that is the right ql to get you a 50% chance to make lock picks, a pure coc anvil is recommended for this.