Difference between revisions of "Animals"

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* Animals are attracted to food-sources. Creatures such as [[huge spider]]s would come to piles of meat, while unicorns would come to piles of seed.  
 
* Animals are attracted to food-sources. Creatures such as [[huge spider]]s would come to piles of meat, while unicorns would come to piles of seed.  
  
=== Animals ===
+
=== Animals ==
  
 
{| border=1
 
{| border=1
 
|-
 
|-
|| Animal Name || Location || Amount || Slaughter
+
|| Animal Name || Hostile || [[Taming |Tamable]] || Can Swim || Rare or Unique || [[Meat]] || [[Paw]] || [[Fur]] || [[Tooth]] || [[Animal hide | Hide]] || [[Eye]] || [[Bladder]] || [[Pelt]] || [[Tail]] || [[Hoof]] || Special
 
|-
 
|-
||Cow|| Lagoon || 1||NO
+
|| [[Black wolf | Black wolves]] || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||  ||  || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||    || || || || || || ||
 +
|-
 +
|| [[Black bear]]s || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||  || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||  || || || || || ||
 
|-
 
|-
||Hen||Lagoon||1|| NO
+
|| [[Brown bear]]s || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||  || || || || || ||
|}
+
|-
 
+
|| [[Bull]]s || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● || || || ||bgcolor="#CC0000"|● || bgcolor="#CC0000"|●  || || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||
=== Tools ===
+
|-
 
+
|| [[Calf | Calves]] || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● || || || ||bgcolor="#CC0000"|● || bgcolor="#CC0000"|●|| || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || Grows up into [[Bull]]s or [[Cows]]
{| border=1
 
 
|-
 
|-
|| Tool Name || Location || Amount
+
|| [[Chicken]]s || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● ||  || || || || || || || || || Follow [[Hen]]s and grows up into [[Hen]]s or [[Rooster]]
 
|-
 
|-
||Hammer|| Goon gate || 2
+
|| [[Cows]] || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● || || || ||bgcolor="#CC0000"|● || bgcolor="#CC0000"|●|| bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||
 
|-
 
|-
||Mallet||Goon gate||1
+
|| [[Crocodile]]s || bgcolor="#CC0000"||| bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|●  || || || bgcolor="#CC0000"|● || || || || || ||
|}
 
 
 
=== Misc ===
 
 
 
{| border=1
 
 
|-
 
|-
|| Name || Location || Amount
+
|| [[Deer]]s || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● || || || ||bgcolor="#CC0000"|● || bgcolor="#CC0000"|●|| bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||
 
|-
 
|-
||Compass|| Goon Gate || 1
+
|| [[Dog]]s || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|●  ||  || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● ||  ||    || || || ||  bgcolor="#CC0000"|● || || ||
 
|-
 
|-
||Bowl||Goon Gate||4||
 
 
|}
 
|}
  

Revision as of 16:33, 15 December 2007

Main / Animals

Animal spawning and behavior

  • Most creatures like to avoid civilized areas, and will have a reduced spawn rate near such areas. Farmlands do not spawn creatures at all.
  • Certain creatures, such as Unicorns, Trolls and Goblins, have a single spawn point on each map. This means they will only be in one area on the entire map. This spawn points moves around slightly in time.
  • There are basically two types of creatures in Wurm. Normal animals which can be tamed, and are usually based on real-world animals, and monsters which cannot be tamed, but often can be dominated.
  • Animals are attracted to food-sources. Creatures such as huge spiders would come to piles of meat, while unicorns would come to piles of seed.

= Animals

Animal Name Hostile Tamable Can Swim Rare or Unique Meat Paw Fur Tooth Hide Eye Bladder Pelt Tail Hoof Special
Black wolves
Black bears
Brown bears
Bulls
Calves Grows up into Bulls or Cows
Chickens Follow Hens and grows up into Hens or Rooster
Cows
Crocodiles
Deers
Dogs

Information icon.png Notes

  • You can examine creatures to determine their wounds, if any (look at their equipment to see the body with wounds).
  • Some rare creatures will drop unique items when killed, some of which are highly valuable.

See Also