Difference between revisions of "Wurm Server Release History"

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== 080116 ==
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* Armor base protection was beefed a bit.
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* ''Weapon and archery skillgain was increased a bit.''
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* Fixed a bug where dead spirit guards prevented draining of a deed.
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* ''Hatchets are now created using blacksmithing skill. There were no strong objections to changing this.''
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* Zombies should not give as much skillgain. Dominated creatures should fight back at their dominator.
  
 
== 080111 ==
 
== 080111 ==

Revision as of 02:50, 17 January 2008

WurmLogoLarge.png


Release notes by year:
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004


080116

  • Armor base protection was beefed a bit.
  • Weapon and archery skillgain was increased a bit.
  • Fixed a bug where dead spirit guards prevented draining of a deed.
  • Hatchets are now created using blacksmithing skill. There were no strong objections to changing this.
  • Zombies should not give as much skillgain. Dominated creatures should fight back at their dominator.

080111

  • Special moves no longer can be performed through walls and fences.
  • The wolves have trouble finding food, and the population has been noted to start shrinking.

080109

  • Combat moves that affect your concentration/battle rating now lasts at least 10 seconds.
  • The bug with logging off after a respawn was fixed.
  • A bug that made cooking a bit too predictable was fixed.

080107

  • Herbivores should stay alive longer now.
  • A bug where you could purchase premium for deleted accounts was fixed.

080104

  • Destroying towers was made harder.
  • It is now harder to hit moving targets with archery.
  • Dragon armour was made better compared to leather and studded leather. Those were too powerful compared to other armour and made a little weaker.

080102

  • Happy new year! The bug that effected action speed and fighting should be gone now.
  • First aid bandage timer was too long for light wounds
  • A bug with damage dealt when destroying items was fixed.