Difference between revisions of "Dye"
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Lainiwakura (talk | contribs) m (tweaking :P (neat my lipstick has cochineal in... :-D)) |
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:*White - [[Zinc Lump]] or [[Zinc Scrap]] | :*White - [[Zinc Lump]] or [[Zinc Scrap]] | ||
:*Green - [[Copper Lump]] or [[Copper Scrap]] | :*Green - [[Copper Lump]] or [[Copper Scrap]] | ||
− | |||
:*Black - Unknown (Not really, make any Dye 0ql and you get Black. But doing that might not even be possible?) | :*Black - Unknown (Not really, make any Dye 0ql and you get Black. But doing that might not even be possible?) | ||
:*Red - [[Cave Bug]] [[Cochineal]] | :*Red - [[Cave Bug]] [[Cochineal]] |
Revision as of 22:14, 1 January 2006
Contents
Description
Method
- Put substance in bucket.
- Put water in jar.
- Activate water.
- Right click on substance in Small Bucket, create ---> misc ---> dye colour
Tools Required
Items Required
Resulting Colors
- Blue - Woad
- White - Zinc Lump or Zinc Scrap
- Green - Copper Lump or Copper Scrap
- Black - Unknown (Not really, make any Dye 0ql and you get Black. But doing that might not even be possible?)
- Red - Cave Bug Cochineal
Resulting Dye will have three color values, Red, Green and Blue. R=255 G=255 B=255 is pure white. You can combine Dye and the values will average out (although they will be about 2 points closer to grey across the board).
Usage
- Activate Dye
- Right click on item --> Paint (amount depends on item, cart is 7kgs, small barrel is .3 kgs, doors are 1kg, please add more :p)
You can paint building walls, chest, barrels, signs, carts, and pottery.